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GeForce 920M vs GeForce 9600 GSO 768MB

Intro

The GeForce 920M features core clock speeds of 954 MHz on the GPU, and 900 MHz on the 2048 MB of DDR3 memory. It features 384 SPUs along with 32 Texture Address Units and 8 ROPs.

Compare that to the GeForce 9600 GSO 768MB, which features core speeds of 550 MHz on the GPU, and 800 MHz on the 768 MB of GDDR3 RAM. It features 96 SPUs along with 48 Texture Address Units and 12 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Theoretically speaking, the GeForce 9600 GSO 768MB is 167% quicker than the GeForce 920M in general, due to its higher bandwidth. (explain)

GeForce 9600 GSO 768MB 38400 MB/sec
GeForce 920M 14400 MB/sec
Difference: 24000 (167%)

Texel Rate

The GeForce 920M will be just a bit (more or less 16%) better at texture filtering than the GeForce 9600 GSO 768MB. (explain)

GeForce 920M 30528 Mtexels/sec
GeForce 9600 GSO 768MB 26400 Mtexels/sec
Difference: 4128 (16%)

Pixel Rate

If using high levels of AA is important to you, then the GeForce 920M is superior to the GeForce 9600 GSO 768MB, but not by far. (explain)

GeForce 920M 7632 Mpixels/sec
GeForce 9600 GSO 768MB 6600 Mpixels/sec
Difference: 1032 (16%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 920M

Amazon.com

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GeForce 9600 GSO 768MB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 920M GeForce 9600 GSO 768MB
Manufacturer nVidia nVidia
Year March 12 2015 May 2008
Code Name GK208 G92
Memory 2048 MB 768 MB
Core Speed 954 MHz 550 MHz
Memory Speed 1800 MHz 1600 MHz
Power (Max TDP) (Unknown) watts 84 watts
Bandwidth 14400 MB/sec 38400 MB/sec
Texel Rate 30528 Mtexels/sec 26400 Mtexels/sec
Pixel Rate 7632 Mpixels/sec 6600 Mpixels/sec
Unified Shaders 384 96
Texture Mapping Units 32 48
Render Output Units 8 12
Bus Type DDR3 GDDR3
Bus Width 64-bit 192-bit
Fab Process 28 nm 65 nm
Transistors (Unknown) million 754 million
Bus PCIe 3.0 x16 PCIe x16 2.0
DirectX Version DirectX 12 DirectX 10
OpenGL Version OpenGL 4.5 OpenGL 3.0

Memory Bandwidth: Bandwidth is the max amount of data (in units of MB per second) that can be transported across the external memory interface in one second. It's calculated by multiplying the interface width by its memory clock speed. If the card has DDR RAM, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This figure is worked out by multiplying the total texture units of the card by the core speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels the graphics card could possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce 920M

Amazon.com

Check prices at:

GeForce 9600 GSO 768MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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