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GeForce 920M vs GeForce 9600 GT 512MB

Intro

The GeForce 920M comes with clock speeds of 954 MHz on the GPU, and 900 MHz on the 2048 MB of DDR3 RAM. It features 384 SPUs along with 32 TAUs and 8 Rasterization Operator Units.

Compare all that to the GeForce 9600 GT 512MB, which uses a 65/55 nm design. nVidia has set the core frequency at 650 MHz. The GDDR3 memory runs at a speed of 900 MHz on this specific model. It features 64 SPUs along with 32 Texture Address Units and 16 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

The GeForce 9600 GT 512MB should in theory be much faster than the GeForce 920M in general. (explain)

GeForce 9600 GT 512MB 57600 MB/sec
GeForce 920M 14400 MB/sec
Difference: 43200 (300%)

Texel Rate

The GeForce 920M is a lot (approximately 47%) better at texture filtering than the GeForce 9600 GT 512MB. (explain)

GeForce 920M 30528 Mtexels/sec
GeForce 9600 GT 512MB 20800 Mtexels/sec
Difference: 9728 (47%)

Pixel Rate

If using a high screen resolution is important to you, then the GeForce 9600 GT 512MB is a better choice, by a large margin. (explain)

GeForce 9600 GT 512MB 10400 Mpixels/sec
GeForce 920M 7632 Mpixels/sec
Difference: 2768 (36%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 920M

Amazon.com

Check prices at:

GeForce 9600 GT 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 920M GeForce 9600 GT 512MB
Manufacturer nVidia nVidia
Year March 12 2015 Feb 2008
Code Name GK208 G94a/b
Memory 2048 MB 512 MB
Core Speed 954 MHz 650 MHz
Memory Speed 1800 MHz 1800 MHz
Power (Max TDP) (Unknown) watts 95 watts
Bandwidth 14400 MB/sec 57600 MB/sec
Texel Rate 30528 Mtexels/sec 20800 Mtexels/sec
Pixel Rate 7632 Mpixels/sec 10400 Mpixels/sec
Unified Shaders 384 64
Texture Mapping Units 32 32
Render Output Units 8 16
Bus Type DDR3 GDDR3
Bus Width 64-bit 256-bit
Fab Process 28 nm 65/55 nm
Transistors (Unknown) million 505 million
Bus PCIe 3.0 x16 PCIe x16 2.0
DirectX Version DirectX 12 DirectX 10
OpenGL Version OpenGL 4.5 OpenGL 3.0

Memory Bandwidth: Bandwidth is the maximum amount of information (in units of MB per second) that can be transported across the external memory interface in a second. It is calculated by multiplying the interface width by its memory speed. If it uses DDR memory, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This figure is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly record to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce 920M

Amazon.com

Check prices at:

GeForce 9600 GT 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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