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GeForce 920M vs Radeon HD 4550 512MB

Intro

The GeForce 920M has a clock speed of 954 MHz and a DDR3 memory speed of 900 MHz. It also uses a 64-bit memory bus, and makes use of a 28 nm design. It features 384 SPUs, 32 Texture Address Units, and 8 Raster Operation Units.

Compare all that to the Radeon HD 4550 512MB, which comes with clock speeds of 600 MHz on the GPU, and 800 MHz on the 512 MB of GDDR3 memory. It features 80(16x5) SPUs along with 8 TAUs and 4 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Performance-wise, the GeForce 920M should in theory be just a bit superior to the Radeon HD 4550 512MB overall. (explain)

GeForce 920M 14400 MB/sec
Radeon HD 4550 512MB 12800 MB/sec
Difference: 1600 (13%)

Texel Rate

The GeForce 920M will be a lot (about 536%) faster with regards to texture filtering than the Radeon HD 4550 512MB. (explain)

GeForce 920M 30528 Mtexels/sec
Radeon HD 4550 512MB 4800 Mtexels/sec
Difference: 25728 (536%)

Pixel Rate

If running with a high screen resolution is important to you, then the GeForce 920M is the winner, and very much so. (explain)

GeForce 920M 7632 Mpixels/sec
Radeon HD 4550 512MB 2400 Mpixels/sec
Difference: 5232 (218%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 920M

Amazon.com

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Radeon HD 4550 512MB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 920M Radeon HD 4550 512MB
Manufacturer nVidia AMD
Year March 12 2015 Sep 30, 2008
Code Name GK208 RV710
Memory 2048 MB 512 MB
Core Speed 954 MHz 600 MHz
Memory Speed 1800 MHz 1600 MHz
Power (Max TDP) (Unknown) watts 25 watts
Bandwidth 14400 MB/sec 12800 MB/sec
Texel Rate 30528 Mtexels/sec 4800 Mtexels/sec
Pixel Rate 7632 Mpixels/sec 2400 Mpixels/sec
Unified Shaders 384 80(16x5)
Texture Mapping Units 32 8
Render Output Units 8 4
Bus Type DDR3 GDDR3
Bus Width 64-bit 64-bit
Fab Process 28 nm 55 nm
Transistors (Unknown) million 242 million
Bus PCIe 3.0 x16 PCIe 2.0 x16
DirectX Version DirectX 12 DirectX 10.1
OpenGL Version OpenGL 4.5 OpenGL 3.0

Memory Bandwidth: Bandwidth is the max amount of information (counted in megabytes per second) that can be moved past the external memory interface in one second. It's worked out by multiplying the card's bus width by its memory speed. In the case of DDR RAM, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This figure is calculated by multiplying the total amount of texture units by the core speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly write to its local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce 920M

Amazon.com

Check prices at:

Radeon HD 4550 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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