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GeForce GT 320 vs GeForce GTX 950

Intro

The GeForce GT 320 uses a 40 nm design. nVidia has set the core speed at 540 MHz. The GDDR3 memory is set to run at a frequency of 790 MHz on this card. It features 72 SPUs as well as 24 Texture Address Units and 8 Rasterization Operator Units.

Compare those specifications to the GeForce GTX 950, which has core speeds of 1024 MHz on the GPU, and 1652 MHz on the 2048 MB of GDDR5 memory. It features 768 SPUs along with 48 Texture Address Units and 32 Rasterization Operator Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 320 43 Watts
GeForce GTX 950 90 Watts
Difference: 47 Watts (109%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 950 should perform a lot faster than the GeForce GT 320 in general. (explain)

GeForce GTX 950 105728 MB/sec
GeForce GT 320 25280 MB/sec
Difference: 80448 (318%)

Texel Rate

The GeForce GTX 950 will be a lot (more or less 279%) faster with regards to texture filtering than the GeForce GT 320. (explain)

GeForce GTX 950 49152 Mtexels/sec
GeForce GT 320 12960 Mtexels/sec
Difference: 36192 (279%)

Pixel Rate

The GeForce GTX 950 will be a lot (more or less 659%) better at AA than the GeForce GT 320, and also able to handle higher resolutions more effectively. (explain)

GeForce GTX 950 32768 Mpixels/sec
GeForce GT 320 4320 Mpixels/sec
Difference: 28448 (659%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GT 320

Amazon.com

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GeForce GTX 950

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 320 GeForce GTX 950
Manufacturer nVidia nVidia
Year February 2010 August 2015
Code Name GT215 GM206
Memory 1024 MB 2048 MB
Core Speed 540 MHz 1024 MHz
Memory Speed 1580 MHz 6608 MHz
Power (Max TDP) 43 watts 90 watts
Bandwidth 25280 MB/sec 105728 MB/sec
Texel Rate 12960 Mtexels/sec 49152 Mtexels/sec
Pixel Rate 4320 Mpixels/sec 32768 Mpixels/sec
Unified Shaders 72 768
Texture Mapping Units 24 48
Render Output Units 8 32
Bus Type GDDR3 GDDR5
Bus Width 128-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 727 million 2940 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 10.1 DirectX 12.0
OpenGL Version OpenGL 3.3 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of information (measured in MB per second) that can be transferred over the external memory interface in one second. It is worked out by multiplying the interface width by the speed of its memory. If the card has DDR memory, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This is worked out by multiplying the total number of texture units by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly record to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce GT 320

Amazon.com

Check prices at:

GeForce GTX 950

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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