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GeForce GTX 950 vs Radeon HD 6570 (OEM) 1GB

Intro

The GeForce GTX 950 comes with a core clock frequency of 1024 MHz and a GDDR5 memory speed of 1652 MHz. It also features a 128-bit memory bus, and makes use of a 28 nm design. It is made up of 768 SPUs, 48 TAUs, and 32 Raster Operation Units.

Compare those specifications to the Radeon HD 6570 (OEM) 1GB, which uses a 40 nm design. AMD has clocked the core speed at 650 MHz. The GDDR3 RAM runs at a frequency of 900 MHz on this particular card. It features 480 SPUs as well as 24 Texture Address Units and 8 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 950 6536 points
Radeon HD 6570 (OEM) 1GB 850 points
Difference: 5686 (669%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 6570 (OEM) 1GB 50 Watts
GeForce GTX 950 90 Watts
Difference: 40 Watts (80%)

Memory Bandwidth

Performance-wise, the GeForce GTX 950 should theoretically be a lot better than the Radeon HD 6570 (OEM) 1GB in general. (explain)

GeForce GTX 950 105728 MB/sec
Radeon HD 6570 (OEM) 1GB 28800 MB/sec
Difference: 76928 (267%)

Texel Rate

The GeForce GTX 950 should be a lot (approximately 215%) faster with regards to texture filtering than the Radeon HD 6570 (OEM) 1GB. (explain)

GeForce GTX 950 49152 Mtexels/sec
Radeon HD 6570 (OEM) 1GB 15600 Mtexels/sec
Difference: 33552 (215%)

Pixel Rate

The GeForce GTX 950 is a lot (more or less 530%) better at anti-aliasing than the Radeon HD 6570 (OEM) 1GB, and will be able to handle higher screen resolutions without slowing down too much. (explain)

GeForce GTX 950 32768 Mpixels/sec
Radeon HD 6570 (OEM) 1GB 5200 Mpixels/sec
Difference: 27568 (530%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 950

Amazon.com

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Radeon HD 6570 (OEM) 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 950 Radeon HD 6570 (OEM) 1GB
Manufacturer nVidia AMD
Year August 2015 February 2011
Code Name GM206 Turks
Memory 2048 MB 1024 MB
Core Speed 1024 MHz 650 MHz
Memory Speed 6608 MHz 1800 MHz
Power (Max TDP) 90 watts 50 watts
Bandwidth 105728 MB/sec 28800 MB/sec
Texel Rate 49152 Mtexels/sec 15600 Mtexels/sec
Pixel Rate 32768 Mpixels/sec 5200 Mpixels/sec
Unified Shaders 768 480
Texture Mapping Units 48 24
Render Output Units 32 8
Bus Type GDDR5 GDDR3
Bus Width 128-bit 128-bit
Fab Process 28 nm 40 nm
Transistors 2940 million 715 million
Bus PCIe 3.0 x16 PCIe 2.1 x16
DirectX Version DirectX 12.0 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 4.1

Memory Bandwidth: Bandwidth is the maximum amount of information (in units of megabytes per second) that can be transported past the external memory interface in one second. It's worked out by multiplying the interface width by its memory speed. If it uses DDR RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This number is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly write to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 950

Amazon.com

Check prices at:

Radeon HD 6570 (OEM) 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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