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GeForce GTX 950 vs Radeon HD 7770

Intro

The GeForce GTX 950 uses a 28 nm design. nVidia has set the core speed at 1024 MHz. The GDDR5 RAM works at a frequency of 1652 MHz on this specific model. It features 768 SPUs along with 48 TAUs and 32 ROPs.

Compare all that to the Radeon HD 7770, which comes with a core clock frequency of 1000 MHz and a GDDR5 memory frequency of 1125 MHz. It also features a 128-bit bus, and makes use of a 28 nm design. It features 640 SPUs, 40 TAUs, and 16 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 950 6536 points
Radeon HD 7770 3180 points
Difference: 3356 (106%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7770 80 Watts
GeForce GTX 950 90 Watts
Difference: 10 Watts (13%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 950 will be 47% quicker than the Radeon HD 7770 overall, due to its greater data rate. (explain)

GeForce GTX 950 105728 MB/sec
Radeon HD 7770 72000 MB/sec
Difference: 33728 (47%)

Texel Rate

The GeForce GTX 950 will be much (about 23%) more effective at AF than the Radeon HD 7770. (explain)

GeForce GTX 950 49152 Mtexels/sec
Radeon HD 7770 40000 Mtexels/sec
Difference: 9152 (23%)

Pixel Rate

The GeForce GTX 950 is a lot (about 105%) better at FSAA than the Radeon HD 7770, and capable of handling higher screen resolutions while still performing well. (explain)

GeForce GTX 950 32768 Mpixels/sec
Radeon HD 7770 16000 Mpixels/sec
Difference: 16768 (105%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 950

Amazon.com

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Radeon HD 7770

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 950 Radeon HD 7770
Manufacturer nVidia AMD
Year August 2015 February 2012
Code Name GM206 Cape Verde XT
Memory 2048 MB 1024 MB
Core Speed 1024 MHz 1000 MHz
Memory Speed 6608 MHz 4500 MHz
Power (Max TDP) 90 watts 80 watts
Bandwidth 105728 MB/sec 72000 MB/sec
Texel Rate 49152 Mtexels/sec 40000 Mtexels/sec
Pixel Rate 32768 Mpixels/sec 16000 Mpixels/sec
Unified Shaders 768 640
Texture Mapping Units 48 40
Render Output Units 32 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 28 nm 28 nm
Transistors 2940 million 1500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.1
OpenGL Version OpenGL 4.5 OpenGL 4.2

Memory Bandwidth: Memory bandwidth is the maximum amount of information (in units of MB per second) that can be transported across the external memory interface within a second. It is calculated by multiplying the card's bus width by its memory clock speed. If it uses DDR RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This figure is worked out by multiplying the total number of texture units by the core speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly write to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 950

Amazon.com

Check prices at:

Radeon HD 7770

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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