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GeForce GTX 950 vs GeForce GTX Titan Black

Intro

The GeForce GTX 950 makes use of a 28 nm design. nVidia has clocked the core speed at 1024 MHz. The GDDR5 RAM runs at a speed of 1652 MHz on this specific model. It features 768 SPUs as well as 48 TAUs and 32 ROPs.

Compare those specs to the GeForce GTX Titan Black, which features a GPU core clock speed of 889 MHz, and 6144 MB of GDDR5 RAM running at 1750 MHz through a 384-bit bus. It also features 2880 Stream Processors, 240 TAUs, and 48 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX Titan Black 11666 points
GeForce GTX 950 6536 points
Difference: 5130 (78%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 950 90 Watts
GeForce GTX Titan Black 250 Watts
Difference: 160 Watts (178%)

Memory Bandwidth

In theory, the GeForce GTX Titan Black should be 218% faster than the GeForce GTX 950 in general, because of its greater data rate. (explain)

GeForce GTX Titan Black 336000 MB/sec
GeForce GTX 950 105728 MB/sec
Difference: 230272 (218%)

Texel Rate

The GeForce GTX Titan Black should be quite a bit (more or less 334%) better at AF than the GeForce GTX 950. (explain)

GeForce GTX Titan Black 213360 Mtexels/sec
GeForce GTX 950 49152 Mtexels/sec
Difference: 164208 (334%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the GeForce GTX Titan Black is the winner, by a large margin. (explain)

GeForce GTX Titan Black 42672 Mpixels/sec
GeForce GTX 950 32768 Mpixels/sec
Difference: 9904 (30%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 950

Amazon.com

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GeForce GTX Titan Black

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 950 GeForce GTX Titan Black
Manufacturer nVidia nVidia
Year August 2015 February 2014
Code Name GM206 GK110-430
Memory 2048 MB 6144 MB
Core Speed 1024 MHz 889 MHz
Memory Speed 6608 MHz 7000 MHz
Power (Max TDP) 90 watts 250 watts
Bandwidth 105728 MB/sec 336000 MB/sec
Texel Rate 49152 Mtexels/sec 213360 Mtexels/sec
Pixel Rate 32768 Mpixels/sec 42672 Mpixels/sec
Unified Shaders 768 2880
Texture Mapping Units 48 240
Render Output Units 32 48
Bus Type GDDR5 GDDR5
Bus Width 128-bit 384-bit
Fab Process 28 nm 28 nm
Transistors 2940 million 7080 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.0
OpenGL Version OpenGL 4.5 OpenGL 4.4

Memory Bandwidth: Memory bandwidth is the maximum amount of data (in units of MB per second) that can be moved past the external memory interface in a second. The number is worked out by multiplying the card's interface width by its memory clock speed. If it uses DDR type RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This number is calculated by multiplying the total texture units by the core speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX 950

Amazon.com

Check prices at:

GeForce GTX Titan Black

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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