Compare any two graphics cards:
GeForce GT 440 1.5GB vs Radeon R9 390X 8G
IntroThe GeForce GT 440 1.5GB uses a 40 nm design. nVidia has clocked the core frequency at 594 MHz. The GDDR3 RAM runs at a speed of 900 MHz on this model. It features 144 SPUs along with 24 Texture Address Units and 24 Rasterization Operator Units.Compare all of that to the Radeon R9 390X 8G, which comes with GPU core speed of 1050 MHz, and 8192 MB of GDDR5 memory running at 1500 MHz through a 512-bit bus. It also is comprised of 2816 SPUs, 176 TAUs, and 64 ROPs.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically, the Radeon R9 390X 8G should be much faster than the GeForce GT 440 1.5GB in general. (explain)
Texel RateThe Radeon R9 390X 8G should be quite a bit (about 1196%) better at texture filtering than the GeForce GT 440 1.5GB. (explain)
Pixel RateThe Radeon R9 390X 8G should be quite a bit (about 371%) better at FSAA than the GeForce GT 440 1.5GB, and also capable of handling higher resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in MB per second) that can be transferred over the external memory interface within a second. It's calculated by multiplying the card's bus width by its memory speed. If the card has DDR RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This figure is worked out by multiplying the total texture units by the core speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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