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GeForce GTX 590 vs Radeon R9 390X 8G

Intro

The GeForce GTX 590 features core speeds of 607 MHz on the GPU, and 855 MHz on the 1536 MB of GDDR5 RAM. It features 512 SPUs as well as 64 TAUs and 48 ROPs.

Compare all of that to the Radeon R9 390X 8G, which features a core clock frequency of 1050 MHz and a GDDR5 memory frequency of 1500 MHz. It also features a 512-bit bus, and uses a 28 nm design. It is made up of 2816 SPUs, 176 TAUs, and 64 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 390X 8G 13555 points
GeForce GTX 590 6680 points
Difference: 6875 (103%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R9 390X 8G 275 Watts
GeForce GTX 590 365 Watts
Difference: 90 Watts (33%)

Memory Bandwidth

As far as performance goes, the Radeon R9 390X 8G should in theory be just a bit superior to the GeForce GTX 590 in general. (explain)

Radeon R9 390X 8G 384000 MB/sec
GeForce GTX 590 328320 MB/sec
Difference: 55680 (17%)

Texel Rate

The Radeon R9 390X 8G is a lot (about 138%) more effective at anisotropic filtering than the GeForce GTX 590. (explain)

Radeon R9 390X 8G 184800 Mtexels/sec
GeForce GTX 590 77696 Mtexels/sec
Difference: 107104 (138%)

Pixel Rate

If running with a high resolution is important to you, then the Radeon R9 390X 8G is a better choice, but not by far. (explain)

Radeon R9 390X 8G 67200 Mpixels/sec
GeForce GTX 590 58272 Mpixels/sec
Difference: 8928 (15%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 590

Amazon.com

Check prices at:

Radeon R9 390X 8G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 590 Radeon R9 390X 8G
Manufacturer nVidia AMD
Year March 2011 June 2015
Code Name GF110 Grenada XT
Memory 1536 MB (x2) 8192 MB
Core Speed 607 MHz (x2) 1050 MHz
Memory Speed 3420 MHz (x2) 6000 MHz
Power (Max TDP) 365 watts 275 watts
Bandwidth 328320 MB/sec 384000 MB/sec
Texel Rate 77696 Mtexels/sec 184800 Mtexels/sec
Pixel Rate 58272 Mpixels/sec 67200 Mpixels/sec
Unified Shaders 512 (x2) 2816
Texture Mapping Units 64 (x2) 176
Render Output Units 48 (x2) 64
Bus Type GDDR5 GDDR5
Bus Width 384-bit (x2) 512-bit
Fab Process 40 nm 28 nm
Transistors 3000 million 6200 million
Bus PCIe 2.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 11 DirectX 12.0
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of information (in units of megabytes per second) that can be transported past the external memory interface in one second. It is calculated by multiplying the bus width by its memory clock speed. If it uses DDR memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This figure is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly write to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 590

Amazon.com

Check prices at:

Radeon R9 390X 8G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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