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Geforce GTX 690 vs Radeon R9 390 8G

Intro

The Geforce GTX 690 has core clock speeds of 915 MHz on the GPU, and 1502 MHz on the 2048 MB of GDDR5 RAM. It features 1536 SPUs as well as 128 Texture Address Units and 32 ROPs.

Compare those specifications to the Radeon R9 390 8G, which features a core clock speed of 1000 MHz and a GDDR5 memory speed of 1500 MHz. It also uses a 512-bit memory bus, and makes use of a 28 nm design. It is comprised of 2560 SPUs, 160 Texture Address Units, and 64 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Geforce GTX 690 13111 points
Radeon R9 390 8G 12733 points
Difference: 378 (3%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R9 390 8G 275 Watts
Geforce GTX 690 300 Watts
Difference: 25 Watts (9%)

Memory Bandwidth

Theoretically speaking, the Geforce GTX 690 should be a small bit faster than the Radeon R9 390 8G overall. (explain)

Geforce GTX 690 384512 MB/sec
Radeon R9 390 8G 384000 MB/sec
Difference: 512 (0%)

Texel Rate

The Geforce GTX 690 is quite a bit (approximately 46%) better at anisotropic filtering than the Radeon R9 390 8G. (explain)

Geforce GTX 690 234240 Mtexels/sec
Radeon R9 390 8G 160000 Mtexels/sec
Difference: 74240 (46%)

Pixel Rate

The Radeon R9 390 8G should be a bit (approximately 9%) better at FSAA than the Geforce GTX 690, and capable of handling higher resolutions without losing too much performance. (explain)

Radeon R9 390 8G 64000 Mpixels/sec
Geforce GTX 690 58560 Mpixels/sec
Difference: 5440 (9%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Geforce GTX 690

Amazon.com

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Radeon R9 390 8G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 690 Radeon R9 390 8G
Manufacturer nVidia AMD
Year April 2012 June 2015
Code Name GK104 Grenada PRO
Memory 2048 MB (x2) 8192 MB
Core Speed 915 MHz (x2) 1000 MHz
Memory Speed 6008 MHz (x2) 6000 MHz
Power (Max TDP) 300 watts 275 watts
Bandwidth 384512 MB/sec 384000 MB/sec
Texel Rate 234240 Mtexels/sec 160000 Mtexels/sec
Pixel Rate 58560 Mpixels/sec 64000 Mpixels/sec
Unified Shaders 1536 (x2) 2560
Texture Mapping Units 128 (x2) 160
Render Output Units 32 (x2) 64
Bus Type GDDR5 GDDR5
Bus Width 256-bit (x2) 512-bit
Fab Process 28 nm 28 nm
Transistors 3540 million 6200 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.2 OpenGL 4.5

Memory Bandwidth: Bandwidth is the largest amount of data (measured in megabytes per second) that can be transferred past the external memory interface in one second. The number is calculated by multiplying the card's bus width by its memory speed. In the case of DDR RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This is worked out by multiplying the total texture units by the core clock speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly write to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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Geforce GTX 690

Amazon.com

Check prices at:

Radeon R9 390 8G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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