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GeForce GTX 960 vs Radeon R9 390 8G

Intro

The GeForce GTX 960 has core clock speeds of 1127 MHz on the GPU, and 1750 MHz on the 2048 MB of GDDR5 memory. It features 1024 SPUs as well as 64 Texture Address Units and 32 Rasterization Operator Units.

Compare that to the Radeon R9 390 8G, which features a GPU core clock speed of 1000 MHz, and 8192 MB of GDDR5 RAM running at 1500 MHz through a 512-bit bus. It also is comprised of 2560 SPUs, 160 Texture Address Units, and 64 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 390 8G 12733 points
GeForce GTX 960 7627 points
Difference: 5106 (67%)

Zcash Mining Hash Rate

Radeon R9 390 8G 326 Sol/s
GeForce GTX 960 154 Sol/s
Difference: 172 (112%)

Ethereum Mining Hash Rate

Radeon R9 390 8G 28 Mh/s
GeForce GTX 960 11 Mh/s
Difference: 17 (155%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 960 120 Watts
Radeon R9 390 8G 275 Watts
Difference: 155 Watts (129%)

Memory Bandwidth

Performance-wise, the Radeon R9 390 8G should in theory be much better than the GeForce GTX 960 in general. (explain)

Radeon R9 390 8G 384000 MB/sec
GeForce GTX 960 112000 MB/sec
Difference: 272000 (243%)

Texel Rate

The Radeon R9 390 8G is much (about 122%) better at texture filtering than the GeForce GTX 960. (explain)

Radeon R9 390 8G 160000 Mtexels/sec
GeForce GTX 960 72128 Mtexels/sec
Difference: 87872 (122%)

Pixel Rate

The Radeon R9 390 8G should be quite a bit (about 77%) faster with regards to AA than the GeForce GTX 960, and will be capable of handling higher screen resolutions better. (explain)

Radeon R9 390 8G 64000 Mpixels/sec
GeForce GTX 960 36064 Mpixels/sec
Difference: 27936 (77%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 960

Amazon.com

Check prices at:

Radeon R9 390 8G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 960 Radeon R9 390 8G
Manufacturer nVidia AMD
Year January 2015 June 2015
Code Name GM206 Grenada PRO
Memory 2048 MB 8192 MB
Core Speed 1127 MHz 1000 MHz
Memory Speed 7000 MHz 6000 MHz
Power (Max TDP) 120 watts 275 watts
Bandwidth 112000 MB/sec 384000 MB/sec
Texel Rate 72128 Mtexels/sec 160000 Mtexels/sec
Pixel Rate 36064 Mpixels/sec 64000 Mpixels/sec
Unified Shaders 1024 2560
Texture Mapping Units 64 160
Render Output Units 32 64
Bus Type GDDR5 GDDR5
Bus Width 128-bit 512-bit
Fab Process 28 nm 28 nm
Transistors 2940 million 6200 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of data (in units of MB per second) that can be moved past the external memory interface in one second. It's calculated by multiplying the card's interface width by its memory speed. In the case of DDR type RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This figure is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 960

Amazon.com

Check prices at:

Radeon R9 390 8G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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