Compare any two graphics cards:
GeForce GTS 250 1GB vs Radeon R9 380 4G
IntroThe GeForce GTS 250 1GB features a clock speed of 738 MHz and a GDDR3 memory speed of 1100 MHz. It also features a 256-bit bus, and makes use of a 65/55 nm design. It is made up of 128 SPUs, 64 Texture Address Units, and 16 ROPs.Compare those specs to the Radeon R9 380 4G, which features a clock frequency of 970 MHz and a GDDR5 memory frequency of 1425 MHz. It also uses a 256-bit bus, and uses a 28 nm design. It is comprised of 1792 SPUs, 112 Texture Address Units, and 32 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon R9 380 4G should in theory perform quite a bit faster than the GeForce GTS 250 1GB overall. (explain)
Texel RateThe Radeon R9 380 4G is quite a bit (about 130%) faster with regards to AF than the GeForce GTS 250 1GB. (explain)
Pixel RateIf running with high levels of AA is important to you, then the Radeon R9 380 4G is a better choice, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of information (measured in MB per second) that can be transported over the external memory interface within a second. The number is calculated by multiplying the bus width by the speed of its memory. If the card has DDR type RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This figure is worked out by multiplying the total number of texture units by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly write to the local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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