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GeForce GTX Titan X vs Radeon R9 380 4G

Intro

The GeForce GTX Titan X has core speeds of 1000 MHz on the GPU, and 1750 MHz on the 12288 MB of GDDR5 RAM. It features 3072 SPUs along with 192 Texture Address Units and 96 Rasterization Operator Units.

Compare those specifications to the Radeon R9 380 4G, which features clock speeds of 970 MHz on the GPU, and 1425 MHz on the 4096 MB of GDDR5 RAM. It features 1792 SPUs as well as 112 Texture Address Units and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX Titan X 17879 points
Radeon R9 380 4G 8837 points
Difference: 9042 (102%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R9 380 4G 190 Watts
GeForce GTX Titan X 250 Watts
Difference: 60 Watts (32%)

Memory Bandwidth

The GeForce GTX Titan X, in theory, should be much faster than the Radeon R9 380 4G overall. (explain)

GeForce GTX Titan X 336000 MB/sec
Radeon R9 380 4G 182400 MB/sec
Difference: 153600 (84%)

Texel Rate

The GeForce GTX Titan X should be quite a bit (more or less 77%) more effective at anisotropic filtering than the Radeon R9 380 4G. (explain)

GeForce GTX Titan X 192000 Mtexels/sec
Radeon R9 380 4G 108640 Mtexels/sec
Difference: 83360 (77%)

Pixel Rate

The GeForce GTX Titan X should be quite a bit (more or less 209%) more effective at FSAA than the Radeon R9 380 4G, and should be capable of handling higher screen resolutions more effectively. (explain)

GeForce GTX Titan X 96000 Mpixels/sec
Radeon R9 380 4G 31040 Mpixels/sec
Difference: 64960 (209%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX Titan X

Amazon.com

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Radeon R9 380 4G

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX Titan X Radeon R9 380 4G
Manufacturer nVidia AMD
Year March 2015 June 2015
Code Name GM200 Antigua PRO
Memory 12288 MB 4096 MB
Core Speed 1000 MHz 970 MHz
Memory Speed 7000 MHz 5700 MHz
Power (Max TDP) 250 watts 190 watts
Bandwidth 336000 MB/sec 182400 MB/sec
Texel Rate 192000 Mtexels/sec 108640 Mtexels/sec
Pixel Rate 96000 Mpixels/sec 31040 Mpixels/sec
Unified Shaders 3072 1792
Texture Mapping Units 192 112
Render Output Units 96 32
Bus Type GDDR5 GDDR5
Bus Width 384-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 8000 million 5000 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of information (in units of MB per second) that can be moved past the external memory interface within a second. It's calculated by multiplying the card's interface width by its memory clock speed. In the case of DDR memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This figure is calculated by multiplying the total number of texture units by the core clock speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly write to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX Titan X

Amazon.com

Check prices at:

Radeon R9 380 4G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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