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Radeon R7 360 vs Radeon R9 380 4G

Intro

The Radeon R7 360 has core speeds of 1050 MHz on the GPU, and 1625 MHz on the 2048 MB of GDDR5 RAM. It features 768 SPUs as well as 48 Texture Address Units and 16 ROPs.

Compare all that to the Radeon R9 380 4G, which uses a 28 nm design. AMD has clocked the core speed at 970 MHz. The GDDR5 memory runs at a frequency of 1425 MHz on this card. It features 1792 SPUs along with 112 Texture Address Units and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 380 4G 8837 points
Radeon R7 360 4110 points
Difference: 4727 (115%)

Ethereum Mining Hash Rate

Radeon R9 380 4G 21 Mh/s
Radeon R7 360 10 Mh/s
Difference: 11 (110%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 360 100 Watts
Radeon R9 380 4G 190 Watts
Difference: 90 Watts (90%)

Memory Bandwidth

In theory, the Radeon R9 380 4G will be 75% faster than the Radeon R7 360 in general, because of its greater bandwidth. (explain)

Radeon R9 380 4G 182400 MB/sec
Radeon R7 360 104000 MB/sec
Difference: 78400 (75%)

Texel Rate

The Radeon R9 380 4G should be quite a bit (approximately 116%) better at AF than the Radeon R7 360. (explain)

Radeon R9 380 4G 108640 Mtexels/sec
Radeon R7 360 50400 Mtexels/sec
Difference: 58240 (116%)

Pixel Rate

The Radeon R9 380 4G should be a lot (approximately 85%) better at anti-aliasing than the Radeon R7 360, and will be capable of handling higher screen resolutions better. (explain)

Radeon R9 380 4G 31040 Mpixels/sec
Radeon R7 360 16800 Mpixels/sec
Difference: 14240 (85%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon R7 360

Amazon.com

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Radeon R9 380 4G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon R7 360 Radeon R9 380 4G
Manufacturer AMD AMD
Year June 2015 June 2015
Code Name Tobago Antigua PRO
Memory 2048 MB 4096 MB
Core Speed 1050 MHz 970 MHz
Memory Speed 6500 MHz 5700 MHz
Power (Max TDP) 100 watts 190 watts
Bandwidth 104000 MB/sec 182400 MB/sec
Texel Rate 50400 Mtexels/sec 108640 Mtexels/sec
Pixel Rate 16800 Mpixels/sec 31040 Mpixels/sec
Unified Shaders 768 1792
Texture Mapping Units 48 112
Render Output Units 16 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 2080 million 5000 million
Bus PCIe 3.0 ×16 PCIe 3.0 ×16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in megabytes per second) that can be transported across the external memory interface within a second. It's worked out by multiplying the card's interface width by its memory clock speed. If it uses DDR memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This figure is calculated by multiplying the total texture units by the core clock speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly record to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

Radeon R7 360

Amazon.com

Check prices at:

Radeon R9 380 4G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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