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GeForce GTX 550 Ti vs Radeon R9 380 2G

Intro

The GeForce GTX 550 Ti uses a 40 nm design. nVidia has set the core speed at 900 MHz. The GDDR5 memory is set to run at a speed of 1026 MHz on this model. It features 192 SPUs along with 32 TAUs and 24 Rasterization Operator Units.

Compare all of that to the Radeon R9 380 2G, which makes use of a 28 nm design. AMD has clocked the core frequency at 970 MHz. The GDDR5 RAM runs at a frequency of 1425 MHz on this card. It features 1792 SPUs along with 112 TAUs and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 380 2G 8850 points
GeForce GTX 550 Ti 1897 points
Difference: 6953 (367%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 550 Ti 116 Watts
Radeon R9 380 2G 190 Watts
Difference: 74 Watts (64%)

Memory Bandwidth

As far as performance goes, the Radeon R9 380 2G should in theory be a lot superior to the GeForce GTX 550 Ti in general. (explain)

Radeon R9 380 2G 182400 MB/sec
GeForce GTX 550 Ti 98496 MB/sec
Difference: 83904 (85%)

Texel Rate

The Radeon R9 380 2G is a lot (about 277%) faster with regards to anisotropic filtering than the GeForce GTX 550 Ti. (explain)

Radeon R9 380 2G 108640 Mtexels/sec
GeForce GTX 550 Ti 28800 Mtexels/sec
Difference: 79840 (277%)

Pixel Rate

If running with high levels of AA is important to you, then the Radeon R9 380 2G is the winner, and very much so. (explain)

Radeon R9 380 2G 31040 Mpixels/sec
GeForce GTX 550 Ti 21600 Mpixels/sec
Difference: 9440 (44%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 550 Ti

Amazon.com

Check prices at:

Radeon R9 380 2G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 550 Ti Radeon R9 380 2G
Manufacturer nVidia AMD
Year March 2011 June 2015
Code Name GF116 Antigua PRO
Memory 1024 MB 2048 MB
Core Speed 900 MHz 970 MHz
Memory Speed 4104 MHz 5700 MHz
Power (Max TDP) 116 watts 190 watts
Bandwidth 98496 MB/sec 182400 MB/sec
Texel Rate 28800 Mtexels/sec 108640 Mtexels/sec
Pixel Rate 21600 Mpixels/sec 31040 Mpixels/sec
Unified Shaders 192 1792
Texture Mapping Units 32 112
Render Output Units 24 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 40 nm 28 nm
Transistors 1170 million 5000 million
Bus PCIe 2.1 x16 PCIe 3.0 ×16
DirectX Version DirectX 11 DirectX 12.0
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in megabytes per second) that can be moved past the external memory interface in one second. It is worked out by multiplying the card's interface width by its memory clock speed. In the case of DDR RAM, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This figure is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly record to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 550 Ti

Amazon.com

Check prices at:

Radeon R9 380 2G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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