Compare any two graphics cards:
Geforce GTX 760 vs Radeon R9 380 2G
IntroThe Geforce GTX 760 uses a 28 nm design. nVidia has clocked the core speed at 980 MHz. The GDDR5 RAM is set to run at a frequency of 1502 MHz on this particular card. It features 1152 SPUs along with 96 TAUs and 32 Rasterization Operator Units.Compare those specs to the Radeon R9 380 2G, which uses a 28 nm design. AMD has set the core speed at 970 MHz. The GDDR5 RAM works at a frequency of 1425 MHz on this particular card. It features 1792 SPUs as well as 112 Texture Address Units and 32 Rasterization Operator Units.
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BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Ethereum Mining Hash Rate
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthPerformance-wise, the Geforce GTX 760 should in theory be a bit superior to the Radeon R9 380 2G in general. (explain)
Texel RateThe Radeon R9 380 2G is a bit (more or less 15%) more effective at anisotropic filtering than the Geforce GTX 760. (explain)
Pixel RateThe Geforce GTX 760 should be just a bit (approximately 1%) faster with regards to anti-aliasing than the Radeon R9 380 2G, and should be capable of handling higher resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in MB per second) that can be transported over the external memory interface within a second. It's calculated by multiplying the card's interface width by its memory clock speed. If it uses DDR type memory, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This figure is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the most pixels the video card could possibly record to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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