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GeForce 9800 GX2 vs Radeon R7 370 4G

Intro

The GeForce 9800 GX2 has a GPU core clock speed of 600 MHz, and the 512 MB of GDDR3 RAM is set to run at 1000 MHz through a 256-bit bus. It also features 128 SPUs, 64 TAUs, and 16 Raster Operation Units.

Compare those specifications to the Radeon R7 370 4G, which features GPU core speed of 975 MHz, and 4096 MB of GDDR5 RAM set to run at 1400 MHz through a 256-bit bus. It also is made up of 1024 SPUs, 64 TAUs, and 32 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 370 4G 110 Watts
GeForce 9800 GX2 197 Watts
Difference: 87 Watts (79%)

Memory Bandwidth

Theoretically speaking, the Radeon R7 370 4G should be 40% faster than the GeForce 9800 GX2 in general, because of its higher bandwidth. (explain)

Radeon R7 370 4G 179200 MB/sec
GeForce 9800 GX2 128000 MB/sec
Difference: 51200 (40%)

Texel Rate

The GeForce 9800 GX2 is much (more or less 23%) better at texture filtering than the Radeon R7 370 4G. (explain)

GeForce 9800 GX2 76800 Mtexels/sec
Radeon R7 370 4G 62400 Mtexels/sec
Difference: 14400 (23%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the Radeon R7 370 4G is a better choice, by far. (explain)

Radeon R7 370 4G 31200 Mpixels/sec
GeForce 9800 GX2 19200 Mpixels/sec
Difference: 12000 (63%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce 9800 GX2

Amazon.com

Check prices at:

Radeon R7 370 4G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 9800 GX2 Radeon R7 370 4G
Manufacturer nVidia AMD
Year Mar 2008 June 2015
Code Name G92 Trinidad
Memory 512 MB (x2) 4096 MB
Core Speed 600 MHz (x2) 975 MHz
Memory Speed 2000 MHz (x2) 5600 MHz
Power (Max TDP) 197 watts 110 watts
Bandwidth 128000 MB/sec 179200 MB/sec
Texel Rate 76800 Mtexels/sec 62400 Mtexels/sec
Pixel Rate 19200 Mpixels/sec 31200 Mpixels/sec
Unified Shaders 128 (x2) 1024
Texture Mapping Units 64 (x2) 64
Render Output Units 16 (x2) 32
Bus Type GDDR3 GDDR5
Bus Width 256-bit (x2) 256-bit
Fab Process 65 nm 28 nm
Transistors 754 million 2080 million
Bus PCIe x16 2.0 PCIe 3.0 ×16
DirectX Version DirectX 10 DirectX 12.0
OpenGL Version OpenGL 3.0 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of data (measured in MB per second) that can be transferred over the external memory interface within a second. It is worked out by multiplying the card's bus width by its memory speed. If it uses DDR RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This figure is calculated by multiplying the total texture units of the card by the core speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly write to the local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the amount of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce 9800 GX2

Amazon.com

Check prices at:

Radeon R7 370 4G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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