Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce GTX 295 vs Radeon R7 370 4G

Intro

The GeForce GTX 295 makes use of a 55 nm design. nVidia has clocked the core frequency at 576 MHz. The GDDR3 memory works at a speed of 999 MHz on this card. It features 240 SPUs along with 80 TAUs and 28 ROPs.

Compare those specs to the Radeon R7 370 4G, which comes with a clock frequency of 975 MHz and a GDDR5 memory frequency of 1400 MHz. It also features a 256-bit bus, and uses a 28 nm design. It is comprised of 1024 SPUs, 64 Texture Address Units, and 32 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 370 4G 110 Watts
GeForce GTX 295 289 Watts
Difference: 179 Watts (163%)

Memory Bandwidth

The GeForce GTX 295, in theory, should be a lot faster than the Radeon R7 370 4G overall. (explain)

GeForce GTX 295 223776 MB/sec
Radeon R7 370 4G 179200 MB/sec
Difference: 44576 (25%)

Texel Rate

The GeForce GTX 295 is quite a bit (more or less 48%) better at anisotropic filtering than the Radeon R7 370 4G. (explain)

GeForce GTX 295 92160 Mtexels/sec
Radeon R7 370 4G 62400 Mtexels/sec
Difference: 29760 (48%)

Pixel Rate

The GeForce GTX 295 is a small bit (approximately 3%) more effective at FSAA than the Radeon R7 370 4G, and will be capable of handling higher resolutions without slowing down too much. (explain)

GeForce GTX 295 32256 Mpixels/sec
Radeon R7 370 4G 31200 Mpixels/sec
Difference: 1056 (3%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 295

Amazon.com

Check prices at:

Radeon R7 370 4G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 295 Radeon R7 370 4G
Manufacturer nVidia AMD
Year January 8, 2009 June 2015
Code Name G200b Trinidad
Memory 896 MB (x2) 4096 MB
Core Speed 576 MHz (x2) 975 MHz
Memory Speed 1998 MHz (x2) 5600 MHz
Power (Max TDP) 289 watts 110 watts
Bandwidth 223776 MB/sec 179200 MB/sec
Texel Rate 92160 Mtexels/sec 62400 Mtexels/sec
Pixel Rate 32256 Mpixels/sec 31200 Mpixels/sec
Unified Shaders 240 (x2) 1024
Texture Mapping Units 80 (x2) 64
Render Output Units 28 (x2) 32
Bus Type GDDR3 GDDR5
Bus Width 448-bit (x2) 256-bit
Fab Process 55 nm 28 nm
Transistors 1400 million 2080 million
Bus PCIe x16 2.0 PCIe 3.0 ×16
DirectX Version DirectX 10 DirectX 12.0
OpenGL Version OpenGL 3.1 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in megabytes per second) that can be transferred over the external memory interface in a second. It is worked out by multiplying the interface width by its memory speed. In the case of DDR type RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This number is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly write to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 295

Amazon.com

Check prices at:

Radeon R7 370 4G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield