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Geforce GTX 670 vs Radeon R7 370 4G

Intro

The Geforce GTX 670 has a clock frequency of 915 MHz and a GDDR5 memory speed of 1500 MHz. It also features a 256-bit memory bus, and uses a 28 nm design. It is comprised of 1344 SPUs, 112 Texture Address Units, and 32 ROPs.

Compare those specifications to the Radeon R7 370 4G, which makes use of a 28 nm design. AMD has set the core frequency at 975 MHz. The GDDR5 RAM works at a speed of 1400 MHz on this particular model. It features 1024 SPUs along with 64 TAUs and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

Ethereum Mining Hash Rate

Radeon R7 370 4G 17 Mh/s
Geforce GTX 670 13 Mh/s
Difference: 4 (31%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 370 4G 110 Watts
Geforce GTX 670 170 Watts
Difference: 60 Watts (55%)

Memory Bandwidth

In theory, the Geforce GTX 670 should perform a small bit faster than the Radeon R7 370 4G in general. (explain)

Geforce GTX 670 192000 MB/sec
Radeon R7 370 4G 179200 MB/sec
Difference: 12800 (7%)

Texel Rate

The Geforce GTX 670 should be a lot (about 64%) more effective at texture filtering than the Radeon R7 370 4G. (explain)

Geforce GTX 670 102480 Mtexels/sec
Radeon R7 370 4G 62400 Mtexels/sec
Difference: 40080 (64%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the Radeon R7 370 4G is the winner, but it probably won't make a huge difference. (explain)

Radeon R7 370 4G 31200 Mpixels/sec
Geforce GTX 670 29280 Mpixels/sec
Difference: 1920 (7%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 670

Amazon.com

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Radeon R7 370 4G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 670 Radeon R7 370 4G
Manufacturer nVidia AMD
Year May 2012 June 2015
Code Name GK104 Trinidad
Memory 2048 MB 4096 MB
Core Speed 915 MHz 975 MHz
Memory Speed 6000 MHz 5600 MHz
Power (Max TDP) 170 watts 110 watts
Bandwidth 192000 MB/sec 179200 MB/sec
Texel Rate 102480 Mtexels/sec 62400 Mtexels/sec
Pixel Rate 29280 Mpixels/sec 31200 Mpixels/sec
Unified Shaders 1344 1024
Texture Mapping Units 112 64
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 3540 million 2080 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.2 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of data (measured in MB per second) that can be transferred past the external memory interface within a second. It is calculated by multiplying the interface width by its memory speed. If the card has DDR RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This is worked out by multiplying the total texture units of the card by the core speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly write to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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Geforce GTX 670

Amazon.com

Check prices at:

Radeon R7 370 4G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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