Compare any two graphics cards:
GeForce GTX Titan X vs Radeon R7 370 4G
IntroThe GeForce GTX Titan X features a core clock speed of 1000 MHz and a GDDR5 memory frequency of 1750 MHz. It also makes use of a 384-bit memory bus, and uses a 28 nm design. It features 3072 SPUs, 192 TAUs, and 96 Raster Operation Units.Compare those specs to the Radeon R7 370 4G, which comes with GPU core speed of 975 MHz, and 4096 MB of GDDR5 RAM running at 1400 MHz through a 256-bit bus. It also features 1024 Stream Processors, 64 Texture Address Units, and 32 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe GeForce GTX Titan X should theoretically perform quite a bit faster than the Radeon R7 370 4G in general. (explain)
Texel RateThe GeForce GTX Titan X will be a lot (approximately 208%) more effective at anisotropic filtering than the Radeon R7 370 4G. (explain)
Pixel RateIf running with lots of anti-aliasing is important to you, then the GeForce GTX Titan X is the winner, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of information (in units of megabytes per second) that can be transported past the external memory interface in one second. The number is calculated by multiplying the card's bus width by the speed of its memory. If the card has DDR RAM, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This figure is calculated by multiplying the total texture units of the card by the core speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly write to its local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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