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GeForce GTX 295 vs Radeon R7 370 2G

Intro

The GeForce GTX 295 comes with a GPU core speed of 576 MHz, and the 896 MB of GDDR3 RAM is set to run at 999 MHz through a 448-bit bus. It also features 240 Stream Processors, 80 Texture Address Units, and 28 ROPs.

Compare those specifications to the Radeon R7 370 2G, which features core speeds of 975 MHz on the GPU, and 1400 MHz on the 2048 MB of GDDR5 RAM. It features 1024 SPUs along with 64 TAUs and 32 Rasterization Operator Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 370 2G 110 Watts
GeForce GTX 295 289 Watts
Difference: 179 Watts (163%)

Memory Bandwidth

The GeForce GTX 295, in theory, should be a lot faster than the Radeon R7 370 2G in general. (explain)

GeForce GTX 295 223776 MB/sec
Radeon R7 370 2G 179200 MB/sec
Difference: 44576 (25%)

Texel Rate

The GeForce GTX 295 is a lot (more or less 48%) more effective at anisotropic filtering than the Radeon R7 370 2G. (explain)

GeForce GTX 295 92160 Mtexels/sec
Radeon R7 370 2G 62400 Mtexels/sec
Difference: 29760 (48%)

Pixel Rate

The GeForce GTX 295 is a little bit (more or less 3%) better at anti-aliasing than the Radeon R7 370 2G, and capable of handling higher resolutions without slowing down too much. (explain)

GeForce GTX 295 32256 Mpixels/sec
Radeon R7 370 2G 31200 Mpixels/sec
Difference: 1056 (3%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 295

Amazon.com

Check prices at:

Radeon R7 370 2G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 295 Radeon R7 370 2G
Manufacturer nVidia AMD
Year January 8, 2009 June 2015
Code Name G200b Trinidad
Memory 896 MB (x2) 2048 MB
Core Speed 576 MHz (x2) 975 MHz
Memory Speed 1998 MHz (x2) 5600 MHz
Power (Max TDP) 289 watts 110 watts
Bandwidth 223776 MB/sec 179200 MB/sec
Texel Rate 92160 Mtexels/sec 62400 Mtexels/sec
Pixel Rate 32256 Mpixels/sec 31200 Mpixels/sec
Unified Shaders 240 (x2) 1024
Texture Mapping Units 80 (x2) 64
Render Output Units 28 (x2) 32
Bus Type GDDR3 GDDR5
Bus Width 448-bit (x2) 256-bit
Fab Process 55 nm 28 nm
Transistors 1400 million 2080 million
Bus PCIe x16 2.0 PCIe 3.0 ×16
DirectX Version DirectX 10 DirectX 12.0
OpenGL Version OpenGL 3.1 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of information (measured in MB per second) that can be transported over the external memory interface within a second. It is worked out by multiplying the interface width by its memory speed. If the card has DDR memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly record to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 295

Amazon.com

Check prices at:

Radeon R7 370 2G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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