Compare any two graphics cards:
GeForce GTX 560 Ti vs Radeon R7 370 2G
IntroThe GeForce GTX 560 Ti makes use of a 40 nm design. nVidia has clocked the core frequency at 822 MHz. The GDDR5 RAM works at a speed of 1002 MHz on this specific card. It features 384 SPUs as well as 64 Texture Address Units and 32 ROPs.Compare all of that to the Radeon R7 370 2G, which features a clock frequency of 975 MHz and a GDDR5 memory frequency of 1400 MHz. It also makes use of a 256-bit memory bus, and uses a 28 nm design. It is made up of 1024 SPUs, 64 TAUs, and 32 Raster Operation Units.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically, the Radeon R7 370 2G should perform quite a bit faster than the GeForce GTX 560 Ti in general. (explain)
Texel RateThe Radeon R7 370 2G will be just a bit (about 19%) faster with regards to anisotropic filtering than the GeForce GTX 560 Ti. (explain)
Pixel RateIf using a high screen resolution is important to you, then the Radeon R7 370 2G is the winner, but only just. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of information (in units of megabytes per second) that can be transferred across the external memory interface in one second. It's worked out by multiplying the bus width by its memory clock speed. In the case of DDR type memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly record to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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