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GeForce GTX 560 Ti 448 vs Radeon R7 370 2G

Intro

The GeForce GTX 560 Ti 448 features a clock frequency of 732 MHz and a GDDR5 memory speed of 900 MHz. It also makes use of a 320-bit bus, and uses a 40 nm design. It features 448 SPUs, 56 TAUs, and 40 Raster Operation Units.

Compare all that to the Radeon R7 370 2G, which features a GPU core clock speed of 975 MHz, and 2048 MB of GDDR5 RAM running at 1400 MHz through a 256-bit bus. It also is made up of 1024 SPUs, 64 TAUs, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R7 370 2G 5582 points
GeForce GTX 560 Ti 448 4200 points
Difference: 1382 (33%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 370 2G 110 Watts
GeForce GTX 560 Ti 448 210 Watts
Difference: 100 Watts (91%)

Memory Bandwidth

The Radeon R7 370 2G should in theory perform much faster than the GeForce GTX 560 Ti 448 in general. (explain)

Radeon R7 370 2G 179200 MB/sec
GeForce GTX 560 Ti 448 144000 MB/sec
Difference: 35200 (24%)

Texel Rate

The Radeon R7 370 2G will be much (more or less 52%) more effective at anisotropic filtering than the GeForce GTX 560 Ti 448. (explain)

Radeon R7 370 2G 62400 Mtexels/sec
GeForce GTX 560 Ti 448 40992 Mtexels/sec
Difference: 21408 (52%)

Pixel Rate

The Radeon R7 370 2G will be a little bit (more or less 7%) more effective at full screen anti-aliasing than the GeForce GTX 560 Ti 448, and able to handle higher resolutions while still performing well. (explain)

Radeon R7 370 2G 31200 Mpixels/sec
GeForce GTX 560 Ti 448 29280 Mpixels/sec
Difference: 1920 (7%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 560 Ti 448

Amazon.com

Check prices at:

Radeon R7 370 2G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 560 Ti 448 Radeon R7 370 2G
Manufacturer nVidia AMD
Year December 2011 June 2015
Code Name GF110 Trinidad
Memory 1280 MB 2048 MB
Core Speed 732 MHz 975 MHz
Memory Speed 3600 MHz 5600 MHz
Power (Max TDP) 210 watts 110 watts
Bandwidth 144000 MB/sec 179200 MB/sec
Texel Rate 40992 Mtexels/sec 62400 Mtexels/sec
Pixel Rate 29280 Mpixels/sec 31200 Mpixels/sec
Unified Shaders 448 1024
Texture Mapping Units 56 64
Render Output Units 40 32
Bus Type GDDR5 GDDR5
Bus Width 320-bit 256-bit
Fab Process 40 nm 28 nm
Transistors 3000 million 2080 million
Bus PCIe 2.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 11 DirectX 12.0
OpenGL Version OpenGL 4.2 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of data (in units of megabytes per second) that can be transferred across the external memory interface in one second. It's worked out by multiplying the bus width by the speed of its memory. In the case of DDR memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly write to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 560 Ti 448

Amazon.com

Check prices at:

Radeon R7 370 2G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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