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GeForce GTX 650 vs Radeon R7 370 2G

Intro

The GeForce GTX 650 uses a 28 nm design. nVidia has set the core frequency at 1058 MHz. The GDDR5 RAM is set to run at a frequency of 1250 MHz on this card. It features 384 SPUs as well as 32 Texture Address Units and 16 ROPs.

Compare that to the Radeon R7 370 2G, which comes with a clock frequency of 975 MHz and a GDDR5 memory frequency of 1400 MHz. It also features a 256-bit memory bus, and makes use of a 28 nm design. It is made up of 1024 SPUs, 64 TAUs, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R7 370 2G 5582 points
GeForce GTX 650 2263 points
Difference: 3319 (147%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 650 64 Watts
Radeon R7 370 2G 110 Watts
Difference: 46 Watts (72%)

Memory Bandwidth

Theoretically speaking, the Radeon R7 370 2G should be quite a bit faster than the GeForce GTX 650 in general. (explain)

Radeon R7 370 2G 179200 MB/sec
GeForce GTX 650 80000 MB/sec
Difference: 99200 (124%)

Texel Rate

The Radeon R7 370 2G will be a lot (more or less 84%) better at texture filtering than the GeForce GTX 650. (explain)

Radeon R7 370 2G 62400 Mtexels/sec
GeForce GTX 650 33856 Mtexels/sec
Difference: 28544 (84%)

Pixel Rate

The Radeon R7 370 2G should be quite a bit (approximately 84%) faster with regards to anti-aliasing than the GeForce GTX 650, and will be able to handle higher screen resolutions without losing too much performance. (explain)

Radeon R7 370 2G 31200 Mpixels/sec
GeForce GTX 650 16928 Mpixels/sec
Difference: 14272 (84%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 650

Amazon.com

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Radeon R7 370 2G

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 650 Radeon R7 370 2G
Manufacturer nVidia AMD
Year September 2012 June 2015
Code Name GK107 Trinidad
Memory 1024 MB 2048 MB
Core Speed 1058 MHz 975 MHz
Memory Speed 5000 MHz 5600 MHz
Power (Max TDP) 64 watts 110 watts
Bandwidth 80000 MB/sec 179200 MB/sec
Texel Rate 33856 Mtexels/sec 62400 Mtexels/sec
Pixel Rate 16928 Mpixels/sec 31200 Mpixels/sec
Unified Shaders 384 1024
Texture Mapping Units 32 64
Render Output Units 16 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 1300 million 2080 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in megabytes per second) that can be transported across the external memory interface in a second. The number is worked out by multiplying the bus width by the speed of its memory. In the case of DDR RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This number is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX 650

Amazon.com

Check prices at:

Radeon R7 370 2G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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