Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

Radeon HD 6850 vs Radeon R7 360

Intro

The Radeon HD 6850 has core speeds of 775 MHz on the GPU, and 1000 MHz on the 1024 MB of GDDR5 memory. It features 960 SPUs along with 48 TAUs and 32 ROPs.

Compare that to the Radeon R7 360, which uses a 28 nm design. AMD has clocked the core speed at 1050 MHz. The GDDR5 RAM works at a frequency of 1625 MHz on this particular model. It features 768 SPUs as well as 48 TAUs and 16 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R7 360 4110 points
Radeon HD 6850 2395 points
Difference: 1715 (72%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 360 100 Watts
Radeon HD 6850 127 Watts
Difference: 27 Watts (27%)

Memory Bandwidth

The Radeon HD 6850 should in theory perform quite a bit faster than the Radeon R7 360 in general. (explain)

Radeon HD 6850 128000 MB/sec
Radeon R7 360 104000 MB/sec
Difference: 24000 (23%)

Texel Rate

The Radeon R7 360 will be much (about 35%) more effective at texture filtering than the Radeon HD 6850. (explain)

Radeon R7 360 50400 Mtexels/sec
Radeon HD 6850 37200 Mtexels/sec
Difference: 13200 (35%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the Radeon HD 6850 is the winner, by far. (explain)

Radeon HD 6850 24800 Mpixels/sec
Radeon R7 360 16800 Mpixels/sec
Difference: 8000 (48%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

Radeon HD 6850

Amazon.com

Check prices at:

Radeon R7 360

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model Radeon HD 6850 Radeon R7 360
Manufacturer AMD AMD
Year October 2010 June 2015
Code Name Barts Pro Tobago
Memory 1024 MB 2048 MB
Core Speed 775 MHz 1050 MHz
Memory Speed 4000 MHz 6500 MHz
Power (Max TDP) 127 watts 100 watts
Bandwidth 128000 MB/sec 104000 MB/sec
Texel Rate 37200 Mtexels/sec 50400 Mtexels/sec
Pixel Rate 24800 Mpixels/sec 16800 Mpixels/sec
Unified Shaders 960 768
Texture Mapping Units 48 48
Render Output Units 32 16
Bus Type GDDR5 GDDR5
Bus Width 256-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 1700 million 2080 million
Bus PCIe x16 PCIe 3.0 ×16
DirectX Version DirectX 11 DirectX 12.0
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of data (in units of megabytes per second) that can be transported across the external memory interface in a second. It's worked out by multiplying the interface width by its memory speed. If it uses DDR type RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This figure is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

Radeon HD 6850

Amazon.com

Check prices at:

Radeon R7 360

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti-Spam by WP-SpamShield