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Radeon HD 7950 3GB vs Radeon R7 360

Intro

The Radeon HD 7950 3GB has a core clock speed of 800 MHz and a GDDR5 memory frequency of 1250 MHz. It also features a 384-bit memory bus, and makes use of a 28 nm design. It is comprised of 1792 SPUs, 112 Texture Address Units, and 32 Raster Operation Units.

Compare those specs to the Radeon R7 360, which uses a 28 nm design. AMD has clocked the core frequency at 1050 MHz. The GDDR5 memory works at a frequency of 1625 MHz on this specific model. It features 768 SPUs as well as 48 TAUs and 16 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

Zcash Mining Hash Rate

Radeon HD 7950 3GB 229 Sol/s
Radeon R7 360 98 Sol/s
Difference: 131 (134%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 360 100 Watts
Radeon HD 7950 3GB 200 Watts
Difference: 100 Watts (100%)

Memory Bandwidth

In theory, the Radeon HD 7950 3GB will be 131% quicker than the Radeon R7 360 overall, because of its higher data rate. (explain)

Radeon HD 7950 3GB 240000 MB/sec
Radeon R7 360 104000 MB/sec
Difference: 136000 (131%)

Texel Rate

The Radeon HD 7950 3GB will be quite a bit (approximately 78%) more effective at AF than the Radeon R7 360. (explain)

Radeon HD 7950 3GB 89600 Mtexels/sec
Radeon R7 360 50400 Mtexels/sec
Difference: 39200 (78%)

Pixel Rate

The Radeon HD 7950 3GB will be quite a bit (approximately 52%) faster with regards to full screen anti-aliasing than the Radeon R7 360, and also capable of handling higher screen resolutions without losing too much performance. (explain)

Radeon HD 7950 3GB 25600 Mpixels/sec
Radeon R7 360 16800 Mpixels/sec
Difference: 8800 (52%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon HD 7950 3GB

Amazon.com

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Radeon R7 360

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 7950 3GB Radeon R7 360
Manufacturer AMD AMD
Year January 2012 June 2015
Code Name Tahiti Pro Tobago
Memory 3072 MB 2048 MB
Core Speed 800 MHz 1050 MHz
Memory Speed 5000 MHz 6500 MHz
Power (Max TDP) 200 watts 100 watts
Bandwidth 240000 MB/sec 104000 MB/sec
Texel Rate 89600 Mtexels/sec 50400 Mtexels/sec
Pixel Rate 25600 Mpixels/sec 16800 Mpixels/sec
Unified Shaders 1792 768
Texture Mapping Units 112 48
Render Output Units 32 16
Bus Type GDDR5 GDDR5
Bus Width 384-bit 128-bit
Fab Process 28 nm 28 nm
Transistors 4313 million 2080 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 11.1 DirectX 12.0
OpenGL Version OpenGL 4.2 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in megabytes per second) that can be transported over the external memory interface in one second. The number is worked out by multiplying the card's interface width by its memory clock speed. If the card has DDR type RAM, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly record to its local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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Radeon HD 7950 3GB

Amazon.com

Check prices at:

Radeon R7 360

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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