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GeForce GTX 750 vs Radeon R7 360

Intro

The GeForce GTX 750 features core speeds of 1020 MHz on the GPU, and 1250 MHz on the 1024 MB of GDDR5 memory. It features 512 SPUs as well as 32 TAUs and 16 Rasterization Operator Units.

Compare those specs to the Radeon R7 360, which features a clock speed of 1050 MHz and a GDDR5 memory frequency of 1625 MHz. It also uses a 128-bit bus, and uses a 28 nm design. It features 768 SPUs, 48 Texture Address Units, and 16 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R7 360 4110 points
GeForce GTX 750 3958 points
Difference: 152 (4%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 750 55 Watts
Radeon R7 360 100 Watts
Difference: 45 Watts (82%)

Memory Bandwidth

Theoretically, the Radeon R7 360 should perform a lot faster than the GeForce GTX 750 overall. (explain)

Radeon R7 360 104000 MB/sec
GeForce GTX 750 80000 MB/sec
Difference: 24000 (30%)

Texel Rate

The Radeon R7 360 should be quite a bit (about 54%) faster with regards to anisotropic filtering than the GeForce GTX 750. (explain)

Radeon R7 360 50400 Mtexels/sec
GeForce GTX 750 32640 Mtexels/sec
Difference: 17760 (54%)

Pixel Rate

If running with high levels of AA is important to you, then the Radeon R7 360 is the winner, but only just. (explain)

Radeon R7 360 16800 Mpixels/sec
GeForce GTX 750 16320 Mpixels/sec
Difference: 480 (3%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 750

Amazon.com

Check prices at:

Radeon R7 360

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 750 Radeon R7 360
Manufacturer nVidia AMD
Year February 2014 June 2015
Code Name GM107 Tobago
Memory 1024 MB 2048 MB
Core Speed 1020 MHz 1050 MHz
Memory Speed 5000 MHz 6500 MHz
Power (Max TDP) 55 watts 100 watts
Bandwidth 80000 MB/sec 104000 MB/sec
Texel Rate 32640 Mtexels/sec 50400 Mtexels/sec
Pixel Rate 16320 Mpixels/sec 16800 Mpixels/sec
Unified Shaders 512 768
Texture Mapping Units 32 48
Render Output Units 16 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 28 nm 28 nm
Transistors 1870 million 2080 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.4 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of information (measured in MB per second) that can be moved past the external memory interface in a second. The number is calculated by multiplying the card's interface width by the speed of its memory. If the card has DDR type memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly write to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 750

Amazon.com

Check prices at:

Radeon R7 360

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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