Compare any two graphics cards:
VS

GeForce GTX 750 vs Radeon R7 360

Intro

The GeForce GTX 750 has core speeds of 1020 MHz on the GPU, and 1250 MHz on the 1024 MB of GDDR5 memory. It features 512 SPUs as well as 32 Texture Address Units and 16 ROPs.

Compare that to the Radeon R7 360, which uses a 28 nm design. AMD has set the core speed at 1050 MHz. The GDDR5 RAM is set to run at a speed of 1625 MHz on this particular model. It features 768 SPUs along with 48 TAUs and 16 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R7 360 4110 points
GeForce GTX 750 3958 points
Difference: 152 (4%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 750 55 Watts
Radeon R7 360 100 Watts
Difference: 45 Watts (82%)

Memory Bandwidth

The Radeon R7 360 should theoretically be a lot faster than the GeForce GTX 750 in general. (explain)

Radeon R7 360 104000 MB/sec
GeForce GTX 750 80000 MB/sec
Difference: 24000 (30%)

Texel Rate

The Radeon R7 360 will be quite a bit (more or less 54%) more effective at texture filtering than the GeForce GTX 750. (explain)

Radeon R7 360 50400 Mtexels/sec
GeForce GTX 750 32640 Mtexels/sec
Difference: 17760 (54%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the Radeon R7 360 is the winner, but not by far. (explain)

Radeon R7 360 16800 Mpixels/sec
GeForce GTX 750 16320 Mpixels/sec
Difference: 480 (3%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 750

Amazon.com

Check prices at:

Radeon R7 360

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 750 Radeon R7 360
Manufacturer nVidia AMD
Year February 2014 June 2015
Code Name GM107 Tobago
Memory 1024 MB 2048 MB
Core Speed 1020 MHz 1050 MHz
Memory Speed 5000 MHz 6500 MHz
Power (Max TDP) 55 watts 100 watts
Bandwidth 80000 MB/sec 104000 MB/sec
Texel Rate 32640 Mtexels/sec 50400 Mtexels/sec
Pixel Rate 16320 Mpixels/sec 16800 Mpixels/sec
Unified Shaders 512 768
Texture Mapping Units 32 48
Render Output Units 16 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 28 nm 28 nm
Transistors 1870 million 2080 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.4 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of information (counted in megabytes per second) that can be transferred over the external memory interface in one second. It's calculated by multiplying the card's bus width by its memory speed. In the case of DDR type memory, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly write to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 750

Amazon.com

Check prices at:

Radeon R7 360

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield