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GeForce GTX 970 vs Radeon R7 360

Intro

The GeForce GTX 970 comes with a GPU core speed of 1050 MHz, and the 4096 MB of GDDR5 memory is set to run at 1750 MHz through a 256-bit bus. It also is made up of 1664 Stream Processors, 104 TAUs, and 64 ROPs.

Compare all that to the Radeon R7 360, which has a core clock frequency of 1050 MHz and a GDDR5 memory frequency of 1625 MHz. It also features a 128-bit memory bus, and uses a 28 nm design. It is made up of 768 SPUs, 48 TAUs, and 16 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 970 10867 points
Radeon R7 360 4110 points
Difference: 6757 (164%)

Zcash Mining Hash Rate

GeForce GTX 970 262 Sol/s
Radeon R7 360 98 Sol/s
Difference: 164 (167%)

Ethereum Mining Hash Rate

GeForce GTX 970 19 Mh/s
Radeon R7 360 10 Mh/s
Difference: 9 (90%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 360 100 Watts
GeForce GTX 970 145 Watts
Difference: 45 Watts (45%)

Memory Bandwidth

Theoretically, the GeForce GTX 970 should perform a lot faster than the Radeon R7 360 in general. (explain)

GeForce GTX 970 224000 MB/sec
Radeon R7 360 104000 MB/sec
Difference: 120000 (115%)

Texel Rate

The GeForce GTX 970 should be quite a bit (more or less 117%) more effective at texture filtering than the Radeon R7 360. (explain)

GeForce GTX 970 109200 Mtexels/sec
Radeon R7 360 50400 Mtexels/sec
Difference: 58800 (117%)

Pixel Rate

If using a high resolution is important to you, then the GeForce GTX 970 is superior to the Radeon R7 360, and very much so. (explain)

GeForce GTX 970 67200 Mpixels/sec
Radeon R7 360 16800 Mpixels/sec
Difference: 50400 (300%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 970

Amazon.com

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Radeon R7 360

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 970 Radeon R7 360
Manufacturer nVidia AMD
Year September 2014 June 2015
Code Name GM204-200 Tobago
Memory 4096 MB 2048 MB
Core Speed 1050 MHz 1050 MHz
Memory Speed 7000 MHz 6500 MHz
Power (Max TDP) 145 watts 100 watts
Bandwidth 224000 MB/sec 104000 MB/sec
Texel Rate 109200 Mtexels/sec 50400 Mtexels/sec
Pixel Rate 67200 Mpixels/sec 16800 Mpixels/sec
Unified Shaders 1664 768
Texture Mapping Units 104 48
Render Output Units 64 16
Bus Type GDDR5 GDDR5
Bus Width 256-bit 128-bit
Fab Process 28 nm 28 nm
Transistors 5200 million 2080 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 11.2 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of data (measured in megabytes per second) that can be transported across the external memory interface in a second. It's calculated by multiplying the card's interface width by its memory speed. If the card has DDR type RAM, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total texture units by the core speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly record to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 970

Amazon.com

Check prices at:

Radeon R7 360

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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