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GeForce GTX Titan X vs Radeon HD 3850 X2

Intro

The GeForce GTX Titan X comes with a core clock speed of 1000 MHz and a GDDR5 memory speed of 1750 MHz. It also makes use of a 384-bit memory bus, and makes use of a 28 nm design. It is made up of 3072 SPUs, 192 Texture Address Units, and 96 Raster Operation Units.

Compare all that to the Radeon HD 3850 X2, which features a core clock speed of 668 MHz and a GDDR3 memory frequency of 828 MHz. It also makes use of a 256-bit bus, and uses a 55 nm design. It is made up of 320(64x5) SPUs, 16 TAUs, and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Theoretically, the GeForce GTX Titan X should perform much faster than the Radeon HD 3850 X2 overall. (explain)

GeForce GTX Titan X 336000 MB/sec
Radeon HD 3850 X2 105984 MB/sec
Difference: 230016 (217%)

Texel Rate

The GeForce GTX Titan X is much (more or less 798%) faster with regards to AF than the Radeon HD 3850 X2. (explain)

GeForce GTX Titan X 192000 Mtexels/sec
Radeon HD 3850 X2 21376 Mtexels/sec
Difference: 170624 (798%)

Pixel Rate

If running with high levels of AA is important to you, then the GeForce GTX Titan X is superior to the Radeon HD 3850 X2, by a large margin. (explain)

GeForce GTX Titan X 96000 Mpixels/sec
Radeon HD 3850 X2 21376 Mpixels/sec
Difference: 74624 (349%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX Titan X

Amazon.com

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Radeon HD 3850 X2

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX Titan X Radeon HD 3850 X2
Manufacturer nVidia AMD
Year March 2015 Apr 4, 2008
Code Name GM200 RV670 PRO
Memory 12288 MB 512 MB (x2)
Core Speed 1000 MHz 668 MHz (x2)
Memory Speed 7000 MHz 1656 MHz (x2)
Power (Max TDP) 250 watts (Unknown) watts
Bandwidth 336000 MB/sec 105984 MB/sec
Texel Rate 192000 Mtexels/sec 21376 Mtexels/sec
Pixel Rate 96000 Mpixels/sec 21376 Mpixels/sec
Unified Shaders 3072 320(64x5) (x2)
Texture Mapping Units 192 16 (x2)
Render Output Units 96 16 (x2)
Bus Type GDDR5 GDDR3
Bus Width 384-bit 256-bit (x2)
Fab Process 28 nm 55 nm
Transistors 8000 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 2.0 x16/(internal PCIe 1.1 x16)
DirectX Version DirectX 12.0 DirectX 10.1
OpenGL Version OpenGL 4.5 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of MB per second) that can be transferred past the external memory interface in a second. It's worked out by multiplying the interface width by its memory clock speed. If the card has DDR RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This number is calculated by multiplying the total number of texture units by the core speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly record to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX Titan X

Amazon.com

Check prices at:

Radeon HD 3850 X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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