Compare any two graphics cards:
VS

GeForce GTX Titan X vs Radeon HD 3870 X2 1GB

Intro

The GeForce GTX Titan X features a core clock frequency of 1000 MHz and a GDDR5 memory speed of 1750 MHz. It also makes use of a 384-bit memory bus, and makes use of a 28 nm design. It is made up of 3072 SPUs, 192 TAUs, and 96 ROPs.

Compare all of that to the Radeon HD 3870 X2 1GB, which comes with a GPU core clock speed of 825 MHz, and 1024 MB of GDDR4 memory set to run at 1126 MHz through a 256-bit bus. It also features 320(64x5) SPUs, 16 Texture Address Units, and 16 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Memory Bandwidth

In theory, the GeForce GTX Titan X should be much faster than the Radeon HD 3870 X2 1GB overall. (explain)

GeForce GTX Titan X 336000 MB/sec
Radeon HD 3870 X2 1GB 144128 MB/sec
Difference: 191872 (133%)

Texel Rate

The GeForce GTX Titan X is a lot (approximately 627%) faster with regards to anisotropic filtering than the Radeon HD 3870 X2 1GB. (explain)

GeForce GTX Titan X 192000 Mtexels/sec
Radeon HD 3870 X2 1GB 26400 Mtexels/sec
Difference: 165600 (627%)

Pixel Rate

The GeForce GTX Titan X should be much (about 264%) better at AA than the Radeon HD 3870 X2 1GB, and also capable of handling higher resolutions more effectively. (explain)

GeForce GTX Titan X 96000 Mpixels/sec
Radeon HD 3870 X2 1GB 26400 Mpixels/sec
Difference: 69600 (264%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

Display Prices

Hide Prices

GeForce GTX Titan X

Amazon.com

Check prices at:

Radeon HD 3870 X2 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX Titan X Radeon HD 3870 X2 1GB
Manufacturer nVidia AMD
Year March 2015 Jan 28, 2008
Code Name GM200 R680
Memory 12288 MB 1024 MB (x2)
Core Speed 1000 MHz 825 MHz (x2)
Memory Speed 7000 MHz 2252 MHz (x2)
Power (Max TDP) 250 watts (Unknown) watts
Bandwidth 336000 MB/sec 144128 MB/sec
Texel Rate 192000 Mtexels/sec 26400 Mtexels/sec
Pixel Rate 96000 Mpixels/sec 26400 Mpixels/sec
Unified Shaders 3072 320(64x5) (x2)
Texture Mapping Units 192 16 (x2)
Render Output Units 96 16 (x2)
Bus Type GDDR5 GDDR4
Bus Width 384-bit 256-bit (x2)
Fab Process 28 nm 55 nm
Transistors 8000 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 2.0 x16/(internal PCIe 1.1 x16)
DirectX Version DirectX 12.0 DirectX 10.1
OpenGL Version OpenGL 4.5 OpenGL 3.0

Memory Bandwidth: Bandwidth is the largest amount of information (in units of MB per second) that can be transported across the external memory interface within a second. It is worked out by multiplying the interface width by the speed of its memory. If it uses DDR memory, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This number is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX Titan X

Amazon.com

Check prices at:

Radeon HD 3870 X2 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield