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GeForce GTX Titan X vs Radeon HD 4870 X2

Intro

The GeForce GTX Titan X makes use of a 28 nm design. nVidia has set the core speed at 1000 MHz. The GDDR5 RAM runs at a frequency of 1750 MHz on this specific model. It features 3072 SPUs as well as 192 Texture Address Units and 96 Rasterization Operator Units.

Compare all of that to the Radeon HD 4870 X2, which has clock speeds of 750 MHz on the GPU, and 900 MHz on the 1024 MB of GDDR5 RAM. It features 800(160x5) SPUs as well as 40 Texture Address Units and 16 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX Titan X 250 Watts
Radeon HD 4870 X2 350 Watts
Difference: 100 Watts (40%)

Memory Bandwidth

Performance-wise, the GeForce GTX Titan X should theoretically be much superior to the Radeon HD 4870 X2 overall. (explain)

GeForce GTX Titan X 336000 MB/sec
Radeon HD 4870 X2 230400 MB/sec
Difference: 105600 (46%)

Texel Rate

The GeForce GTX Titan X is quite a bit (approximately 220%) more effective at anisotropic filtering than the Radeon HD 4870 X2. (explain)

GeForce GTX Titan X 192000 Mtexels/sec
Radeon HD 4870 X2 60000 Mtexels/sec
Difference: 132000 (220%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the GeForce GTX Titan X is superior to the Radeon HD 4870 X2, by a large margin. (explain)

GeForce GTX Titan X 96000 Mpixels/sec
Radeon HD 4870 X2 24000 Mpixels/sec
Difference: 72000 (300%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX Titan X

Amazon.com

Check prices at:

Radeon HD 4870 X2

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX Titan X Radeon HD 4870 X2
Manufacturer nVidia AMD
Year March 2015 Aug 12, 2008
Code Name GM200 R700
Memory 12288 MB 1024 MB (x2)
Core Speed 1000 MHz 750 MHz (x2)
Memory Speed 7000 MHz 3600 MHz (x2)
Power (Max TDP) 250 watts 350 watts
Bandwidth 336000 MB/sec 230400 MB/sec
Texel Rate 192000 Mtexels/sec 60000 Mtexels/sec
Pixel Rate 96000 Mpixels/sec 24000 Mpixels/sec
Unified Shaders 3072 800(160x5) (x2)
Texture Mapping Units 192 40 (x2)
Render Output Units 96 16 (x2)
Bus Type GDDR5 GDDR5
Bus Width 384-bit 256-bit (x2)
Fab Process 28 nm 55 nm
Transistors 8000 million 956 million
Bus PCIe 3.0 x16 PCIe 2.0 x16 (PCIe bridge)
DirectX Version DirectX 12.0 DirectX 10.1
OpenGL Version OpenGL 4.5 OpenGL 3.0

Memory Bandwidth: Bandwidth is the largest amount of data (in units of megabytes per second) that can be moved across the external memory interface within a second. The number is worked out by multiplying the bus width by its memory speed. In the case of DDR type memory, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX Titan X

Amazon.com

Check prices at:

Radeon HD 4870 X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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