Compare any two graphics cards:
VS

GeForce GTX 480 vs GeForce GTX Titan X

Intro

The GeForce GTX 480 features a GPU core clock speed of 700 MHz, and the 1536 MB of GDDR5 memory runs at 924 MHz through a 384-bit bus. It also is comprised of 480 SPUs, 60 Texture Address Units, and 48 Raster Operation Units.

Compare those specifications to the GeForce GTX Titan X, which makes use of a 28 nm design. nVidia has set the core frequency at 1000 MHz. The GDDR5 memory runs at a speed of 1750 MHz on this model. It features 3072 SPUs as well as 192 TAUs and 96 Rasterization Operator Units.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX Titan X 17879 points
GeForce GTX 480 3650 points
Difference: 14229 (390%)

Power Usage and Theoretical Benchmarks

Both cards have the same power consumption.

Memory Bandwidth

The GeForce GTX Titan X should in theory be a lot faster than the GeForce GTX 480 overall. (explain)

GeForce GTX Titan X 336000 MB/sec
GeForce GTX 480 177408 MB/sec
Difference: 158592 (89%)

Texel Rate

The GeForce GTX Titan X will be a lot (about 357%) faster with regards to anisotropic filtering than the GeForce GTX 480. (explain)

GeForce GTX Titan X 192000 Mtexels/sec
GeForce GTX 480 42000 Mtexels/sec
Difference: 150000 (357%)

Pixel Rate

The GeForce GTX Titan X will be a lot (about 186%) better at AA than the GeForce GTX 480, and also capable of handling higher screen resolutions while still performing well. (explain)

GeForce GTX Titan X 96000 Mpixels/sec
GeForce GTX 480 33600 Mpixels/sec
Difference: 62400 (186%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 480

Amazon.com

Check prices at:

GeForce GTX Titan X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 480 GeForce GTX Titan X
Manufacturer nVidia nVidia
Year March 2010 March 2015
Code Name GF100 GM200
Memory 1536 MB 12288 MB
Core Speed 700 MHz 1000 MHz
Memory Speed 3696 MHz 7000 MHz
Power (Max TDP) 250 watts 250 watts
Bandwidth 177408 MB/sec 336000 MB/sec
Texel Rate 42000 Mtexels/sec 192000 Mtexels/sec
Pixel Rate 33600 Mpixels/sec 96000 Mpixels/sec
Unified Shaders 480 3072
Texture Mapping Units 60 192
Render Output Units 48 96
Bus Type GDDR5 GDDR5
Bus Width 384-bit 384-bit
Fab Process 40 nm 28 nm
Transistors 3000 million 8000 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12.0
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of data (measured in megabytes per second) that can be moved over the external memory interface within a second. It is worked out by multiplying the card's bus width by the speed of its memory. If it uses DDR type RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This number is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly write to its local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 480

Amazon.com

Check prices at:

GeForce GTX Titan X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield