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GeForce GTX Titan X vs Radeon HD 6570 (OEM) 1GB

Intro

The GeForce GTX Titan X comes with a clock frequency of 1000 MHz and a GDDR5 memory speed of 1750 MHz. It also makes use of a 384-bit memory bus, and makes use of a 28 nm design. It is comprised of 3072 SPUs, 192 Texture Address Units, and 96 Raster Operation Units.

Compare those specs to the Radeon HD 6570 (OEM) 1GB, which features GPU clock speed of 650 MHz, and 1024 MB of GDDR3 memory running at 900 MHz through a 128-bit bus. It also is made up of 480 SPUs, 24 TAUs, and 8 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX Titan X 17879 points
Radeon HD 6570 (OEM) 1GB 850 points
Difference: 17029 (2003%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 6570 (OEM) 1GB 50 Watts
GeForce GTX Titan X 250 Watts
Difference: 200 Watts (400%)

Memory Bandwidth

In theory, the GeForce GTX Titan X should be much faster than the Radeon HD 6570 (OEM) 1GB in general. (explain)

GeForce GTX Titan X 336000 MB/sec
Radeon HD 6570 (OEM) 1GB 28800 MB/sec
Difference: 307200 (1067%)

Texel Rate

The GeForce GTX Titan X should be quite a bit (approximately 1131%) more effective at anisotropic filtering than the Radeon HD 6570 (OEM) 1GB. (explain)

GeForce GTX Titan X 192000 Mtexels/sec
Radeon HD 6570 (OEM) 1GB 15600 Mtexels/sec
Difference: 176400 (1131%)

Pixel Rate

The GeForce GTX Titan X should be much (more or less 1746%) better at FSAA than the Radeon HD 6570 (OEM) 1GB, and also capable of handling higher screen resolutions without losing too much performance. (explain)

GeForce GTX Titan X 96000 Mpixels/sec
Radeon HD 6570 (OEM) 1GB 5200 Mpixels/sec
Difference: 90800 (1746%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX Titan X

Amazon.com

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Radeon HD 6570 (OEM) 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX Titan X Radeon HD 6570 (OEM) 1GB
Manufacturer nVidia AMD
Year March 2015 February 2011
Code Name GM200 Turks
Memory 12288 MB 1024 MB
Core Speed 1000 MHz 650 MHz
Memory Speed 7000 MHz 1800 MHz
Power (Max TDP) 250 watts 50 watts
Bandwidth 336000 MB/sec 28800 MB/sec
Texel Rate 192000 Mtexels/sec 15600 Mtexels/sec
Pixel Rate 96000 Mpixels/sec 5200 Mpixels/sec
Unified Shaders 3072 480
Texture Mapping Units 192 24
Render Output Units 96 8
Bus Type GDDR5 GDDR3
Bus Width 384-bit 128-bit
Fab Process 28 nm 40 nm
Transistors 8000 million 715 million
Bus PCIe 3.0 x16 PCIe 2.1 x16
DirectX Version DirectX 12.0 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of MB per second) that can be transported past the external memory interface within a second. It is worked out by multiplying the bus width by its memory clock speed. If it uses DDR type RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly record to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX Titan X

Amazon.com

Check prices at:

Radeon HD 6570 (OEM) 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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