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GeForce GTX Titan vs GeForce GTX Titan X

Intro

The GeForce GTX Titan comes with a clock frequency of 837 MHz and a GDDR5 memory frequency of 1502 MHz. It also makes use of a 384-bit memory bus, and makes use of a 28 nm design. It is made up of 2688 SPUs, 224 TAUs, and 48 ROPs.

Compare that to the GeForce GTX Titan X, which has GPU clock speed of 1000 MHz, and 12288 MB of GDDR5 memory running at 1750 MHz through a 384-bit bus. It also features 3072 Stream Processors, 192 TAUs, and 96 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX Titan X 17879 points
GeForce GTX Titan 10162 points
Difference: 7717 (76%)

Grand Theft Auto V | 1920x1080 | Very High

GeForce GTX Titan X 82 FPS
GeForce GTX Titan 52 FPS
Difference: 30 (58%)

Power Usage and Theoretical Benchmarks

Both cards have the same power consumption.

Memory Bandwidth

Theoretically speaking, the GeForce GTX Titan X should be a bit faster than the GeForce GTX Titan in general. (explain)

GeForce GTX Titan X 336000 MB/sec
GeForce GTX Titan 288384 MB/sec
Difference: 47616 (17%)

Texel Rate

The GeForce GTX Titan X is just a bit (about 2%) faster with regards to anisotropic filtering than the GeForce GTX Titan. (explain)

GeForce GTX Titan X 192000 Mtexels/sec
GeForce GTX Titan 187488 Mtexels/sec
Difference: 4512 (2%)

Pixel Rate

The GeForce GTX Titan X will be quite a bit (more or less 139%) more effective at AA than the GeForce GTX Titan, and also able to handle higher resolutions better. (explain)

GeForce GTX Titan X 96000 Mpixels/sec
GeForce GTX Titan 40176 Mpixels/sec
Difference: 55824 (139%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX Titan

Amazon.com

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GeForce GTX Titan X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX Titan GeForce GTX Titan X
Manufacturer nVidia nVidia
Year February 2013 March 2015
Code Name GK110 GM200
Memory 6144 MB 12288 MB
Core Speed 837 MHz 1000 MHz
Memory Speed 6008 MHz 7000 MHz
Power (Max TDP) 250 watts 250 watts
Bandwidth 288384 MB/sec 336000 MB/sec
Texel Rate 187488 Mtexels/sec 192000 Mtexels/sec
Pixel Rate 40176 Mpixels/sec 96000 Mpixels/sec
Unified Shaders 2688 3072
Texture Mapping Units 224 192
Render Output Units 48 96
Bus Type GDDR5 GDDR5
Bus Width 384-bit 384-bit
Fab Process 28 nm 28 nm
Transistors 7080 million 8000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of information (measured in MB per second) that can be transported past the external memory interface in a second. It's calculated by multiplying the card's interface width by its memory speed. In the case of DDR type RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This figure is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce GTX Titan

Amazon.com

Check prices at:

GeForce GTX Titan X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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