Compare any two graphics cards:
GeForce GTX Titan vs GeForce GTX Titan X
IntroThe GeForce GTX Titan has a GPU core clock speed of 837 MHz, and the 6144 MB of GDDR5 memory runs at 1502 MHz through a 384-bit bus. It also is made up of 2688 SPUs, 224 TAUs, and 48 ROPs.Compare those specifications to the GeForce GTX Titan X, which features a clock speed of 1000 MHz and a GDDR5 memory speed of 1750 MHz. It also features a 384-bit memory bus, and makes use of a 28 nm design. It is comprised of 3072 SPUs, 192 Texture Address Units, and 96 Raster Operation Units.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Grand Theft Auto V | 1920x1080 | Very High
Power Usage and Theoretical BenchmarksBoth cards have the same power consumption.Memory BandwidthThe GeForce GTX Titan X should theoretically perform a little bit faster than the GeForce GTX Titan in general. (explain)
Texel RateThe GeForce GTX Titan X will be a small bit (approximately 2%) better at AF than the GeForce GTX Titan. (explain)
Pixel RateIf running with a high resolution is important to you, then the GeForce GTX Titan X is a better choice, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in megabytes per second) that can be moved over the external memory interface within a second. It's calculated by multiplying the card's interface width by its memory clock speed. In the case of DDR RAM, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This is calculated by multiplying the total amount of texture units by the core speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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