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GeForce GTX Titan X vs Radeon R7 240

Intro

The GeForce GTX Titan X features a GPU clock speed of 1000 MHz, and the 12288 MB of GDDR5 RAM is set to run at 1750 MHz through a 384-bit bus. It also is made up of 3072 Stream Processors, 192 Texture Address Units, and 96 Raster Operation Units.

Compare that to the Radeon R7 240, which comes with a GPU core clock speed of 730 MHz, and 2048 MB of DDR3 memory set to run at 900 MHz through a 128-bit bus. It also is comprised of 320 Stream Processors, 20 Texture Address Units, and 8 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX Titan X 17879 points
Radeon R7 240 1218 points
Difference: 16661 (1368%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 240 30 Watts
GeForce GTX Titan X 250 Watts
Difference: 220 Watts (733%)

Memory Bandwidth

In theory, the GeForce GTX Titan X should be 1067% quicker than the Radeon R7 240 in general, because of its greater bandwidth. (explain)

GeForce GTX Titan X 336000 MB/sec
Radeon R7 240 28800 MB/sec
Difference: 307200 (1067%)

Texel Rate

The GeForce GTX Titan X is a lot (approximately 1215%) more effective at AF than the Radeon R7 240. (explain)

GeForce GTX Titan X 192000 Mtexels/sec
Radeon R7 240 14600 Mtexels/sec
Difference: 177400 (1215%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the GeForce GTX Titan X is a better choice, by far. (explain)

GeForce GTX Titan X 96000 Mpixels/sec
Radeon R7 240 5840 Mpixels/sec
Difference: 90160 (1544%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX Titan X

Amazon.com

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Radeon R7 240

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX Titan X Radeon R7 240
Manufacturer nVidia AMD
Year March 2015 October 2013
Code Name GM200 Oland PRO
Memory 12288 MB 2048 MB
Core Speed 1000 MHz 730 MHz
Memory Speed 7000 MHz 1800 MHz
Power (Max TDP) 250 watts 30 watts
Bandwidth 336000 MB/sec 28800 MB/sec
Texel Rate 192000 Mtexels/sec 14600 Mtexels/sec
Pixel Rate 96000 Mpixels/sec 5840 Mpixels/sec
Unified Shaders 3072 320
Texture Mapping Units 192 20
Render Output Units 96 8
Bus Type GDDR5 DDR3
Bus Width 384-bit 128-bit
Fab Process 28 nm 28 nm
Transistors 8000 million 1040 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of information (in units of megabytes per second) that can be moved over the external memory interface in one second. It's worked out by multiplying the card's interface width by its memory speed. If it uses DDR memory, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This number is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly write to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX Titan X

Amazon.com

Check prices at:

Radeon R7 240

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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