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GeForce GTX 960 vs Radeon HD 6970

Intro

The GeForce GTX 960 makes use of a 28 nm design. nVidia has set the core frequency at 1127 MHz. The GDDR5 memory runs at a frequency of 1750 MHz on this specific model. It features 1024 SPUs as well as 64 TAUs and 32 Rasterization Operator Units.

Compare those specs to the Radeon HD 6970, which uses a 40 nm design. AMD has clocked the core frequency at 880 MHz. The GDDR5 memory works at a speed of 1375 MHz on this model. It features 1536 SPUs along with 96 Texture Address Units and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 960 7627 points
Radeon HD 6970 3470 points
Difference: 4157 (120%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 960 120 Watts
Radeon HD 6970 250 Watts
Difference: 130 Watts (108%)

Memory Bandwidth

As far as performance goes, the Radeon HD 6970 should theoretically be quite a bit superior to the GeForce GTX 960 overall. (explain)

Radeon HD 6970 176000 MB/sec
GeForce GTX 960 112000 MB/sec
Difference: 64000 (57%)

Texel Rate

The Radeon HD 6970 should be just a bit (more or less 17%) better at AF than the GeForce GTX 960. (explain)

Radeon HD 6970 84480 Mtexels/sec
GeForce GTX 960 72128 Mtexels/sec
Difference: 12352 (17%)

Pixel Rate

The GeForce GTX 960 will be quite a bit (approximately 28%) better at AA than the Radeon HD 6970, and also capable of handling higher screen resolutions better. (explain)

GeForce GTX 960 36064 Mpixels/sec
Radeon HD 6970 28160 Mpixels/sec
Difference: 7904 (28%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 960

Amazon.com

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Radeon HD 6970

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 960 Radeon HD 6970
Manufacturer nVidia AMD
Year January 2015 December 2010
Code Name GM206 Cayman XT
Memory 2048 MB 2048 MB
Core Speed 1127 MHz 880 MHz
Memory Speed 7000 MHz 5500 MHz
Power (Max TDP) 120 watts 250 watts
Bandwidth 112000 MB/sec 176000 MB/sec
Texel Rate 72128 Mtexels/sec 84480 Mtexels/sec
Pixel Rate 36064 Mpixels/sec 28160 Mpixels/sec
Unified Shaders 1024 1536
Texture Mapping Units 64 96
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 28 nm 40 nm
Transistors 2940 million 2640 million
Bus PCIe 3.0 x16 PCIe x16
DirectX Version DirectX 12.0 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 4.1

Memory Bandwidth: Bandwidth is the largest amount of data (in units of megabytes per second) that can be transferred over the external memory interface within a second. The number is worked out by multiplying the bus width by its memory speed. If the card has DDR memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This number is worked out by multiplying the total texture units of the card by the core speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly record to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX 960

Amazon.com

Check prices at:

Radeon HD 6970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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