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GeForce GTS 450 vs GeForce GTX 960

Intro

The GeForce GTS 450 uses a 40 nm design. nVidia has set the core frequency at 783 MHz. The GDDR5 RAM works at a speed of 902 MHz on this specific model. It features 192 SPUs along with 32 TAUs and 16 ROPs.

Compare all that to the GeForce GTX 960, which comes with a clock speed of 1127 MHz and a GDDR5 memory speed of 1750 MHz. It also makes use of a 128-bit memory bus, and uses a 28 nm design. It is comprised of 1024 SPUs, 64 Texture Address Units, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 960 7627 points
GeForce GTS 450 1453 points
Difference: 6174 (425%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTS 450 106 Watts
GeForce GTX 960 120 Watts
Difference: 14 Watts (13%)

Memory Bandwidth

The GeForce GTX 960 should theoretically be much faster than the GeForce GTS 450 overall. (explain)

GeForce GTX 960 112000 MB/sec
GeForce GTS 450 57728 MB/sec
Difference: 54272 (94%)

Texel Rate

The GeForce GTX 960 is quite a bit (more or less 188%) faster with regards to AF than the GeForce GTS 450. (explain)

GeForce GTX 960 72128 Mtexels/sec
GeForce GTS 450 25056 Mtexels/sec
Difference: 47072 (188%)

Pixel Rate

If using high levels of AA is important to you, then the GeForce GTX 960 is superior to the GeForce GTS 450, by a large margin. (explain)

GeForce GTX 960 36064 Mpixels/sec
GeForce GTS 450 12528 Mpixels/sec
Difference: 23536 (188%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTS 450

Amazon.com

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GeForce GTX 960

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTS 450 GeForce GTX 960
Manufacturer nVidia nVidia
Year September 2010 January 2015
Code Name GF106 GM206
Memory 512 MB 2048 MB
Core Speed 783 MHz 1127 MHz
Memory Speed 3608 MHz 7000 MHz
Power (Max TDP) 106 watts 120 watts
Bandwidth 57728 MB/sec 112000 MB/sec
Texel Rate 25056 Mtexels/sec 72128 Mtexels/sec
Pixel Rate 12528 Mpixels/sec 36064 Mpixels/sec
Unified Shaders 192 1024
Texture Mapping Units 32 64
Render Output Units 16 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 1170 million 2940 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12.0
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of data (measured in megabytes per second) that can be transferred across the external memory interface in a second. It's calculated by multiplying the interface width by its memory speed. If it uses DDR RAM, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This figure is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTS 450

Amazon.com

Check prices at:

GeForce GTX 960

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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