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GeForce GTX 560 vs GeForce GTX 960

Intro

The GeForce GTX 560 features clock speeds of 810 MHz on the GPU, and 1001 MHz on the 1024 MB of GDDR5 memory. It features 336 SPUs as well as 56 Texture Address Units and 32 Rasterization Operator Units.

Compare those specifications to the GeForce GTX 960, which features clock speeds of 1127 MHz on the GPU, and 1750 MHz on the 2048 MB of GDDR5 RAM. It features 1024 SPUs along with 64 TAUs and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 960 7627 points
GeForce GTX 560 3030 points
Difference: 4597 (152%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 960 120 Watts
GeForce GTX 560 150 Watts
Difference: 30 Watts (25%)

Memory Bandwidth

The GeForce GTX 560 should theoretically be just a bit faster than the GeForce GTX 960 in general. (explain)

GeForce GTX 560 128128 MB/sec
GeForce GTX 960 112000 MB/sec
Difference: 16128 (14%)

Texel Rate

The GeForce GTX 960 should be a lot (more or less 59%) better at anisotropic filtering than the GeForce GTX 560. (explain)

GeForce GTX 960 72128 Mtexels/sec
GeForce GTX 560 45360 Mtexels/sec
Difference: 26768 (59%)

Pixel Rate

If using a high screen resolution is important to you, then the GeForce GTX 960 is the winner, and very much so. (explain)

GeForce GTX 960 36064 Mpixels/sec
GeForce GTX 560 25920 Mpixels/sec
Difference: 10144 (39%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 560

Amazon.com

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GeForce GTX 960

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 560 GeForce GTX 960
Manufacturer nVidia nVidia
Year May 2011 January 2015
Code Name GF114 GM206
Memory 1024 MB 2048 MB
Core Speed 810 MHz 1127 MHz
Memory Speed 4004 MHz 7000 MHz
Power (Max TDP) 150 watts 120 watts
Bandwidth 128128 MB/sec 112000 MB/sec
Texel Rate 45360 Mtexels/sec 72128 Mtexels/sec
Pixel Rate 25920 Mpixels/sec 36064 Mpixels/sec
Unified Shaders 336 1024
Texture Mapping Units 56 64
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 1950 million 2940 million
Bus PCIe 2.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12.0
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of information (in units of megabytes per second) that can be transported past the external memory interface in a second. It is worked out by multiplying the bus width by its memory speed. In the case of DDR type RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the most pixels the graphics card could possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 560

Amazon.com

Check prices at:

GeForce GTX 960

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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