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GeForce GTX 980 vs Radeon HD 6970

Intro

The GeForce GTX 980 has a GPU core clock speed of 1126 MHz, and the 4096 MB of GDDR5 memory is set to run at 1750 MHz through a 256-bit bus. It also is comprised of 2048 SPUs, 128 Texture Address Units, and 64 ROPs.

Compare all that to the Radeon HD 6970, which has clock speeds of 880 MHz on the GPU, and 1375 MHz on the 2048 MB of GDDR5 RAM. It features 1536 SPUs as well as 96 TAUs and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 980 13552 points
Radeon HD 6970 3470 points
Difference: 10082 (291%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 980 165 Watts
Radeon HD 6970 250 Watts
Difference: 85 Watts (52%)

Memory Bandwidth

Performance-wise, the GeForce GTX 980 should theoretically be quite a bit better than the Radeon HD 6970 overall. (explain)

GeForce GTX 980 224000 MB/sec
Radeon HD 6970 176000 MB/sec
Difference: 48000 (27%)

Texel Rate

The GeForce GTX 980 will be quite a bit (about 71%) faster with regards to texture filtering than the Radeon HD 6970. (explain)

GeForce GTX 980 144128 Mtexels/sec
Radeon HD 6970 84480 Mtexels/sec
Difference: 59648 (71%)

Pixel Rate

If using a high screen resolution is important to you, then the GeForce GTX 980 is a better choice, by a large margin. (explain)

GeForce GTX 980 72064 Mpixels/sec
Radeon HD 6970 28160 Mpixels/sec
Difference: 43904 (156%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 980

Amazon.com

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Radeon HD 6970

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 980 Radeon HD 6970
Manufacturer nVidia AMD
Year September 2014 December 2010
Code Name GM204-400 Cayman XT
Memory 4096 MB 2048 MB
Core Speed 1126 MHz 880 MHz
Memory Speed 7000 MHz 5500 MHz
Power (Max TDP) 165 watts 250 watts
Bandwidth 224000 MB/sec 176000 MB/sec
Texel Rate 144128 Mtexels/sec 84480 Mtexels/sec
Pixel Rate 72064 Mpixels/sec 28160 Mpixels/sec
Unified Shaders 2048 1536
Texture Mapping Units 128 96
Render Output Units 64 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 40 nm
Transistors 5200 million 2640 million
Bus PCIe 3.0 x16 PCIe x16
DirectX Version DirectX 11.2 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 4.1

Memory Bandwidth: Bandwidth is the max amount of information (in units of MB per second) that can be transported past the external memory interface within a second. The number is calculated by multiplying the bus width by its memory clock speed. If it uses DDR type RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This is calculated by multiplying the total texture units by the core clock speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GTX 980

Amazon.com

Check prices at:

Radeon HD 6970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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