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GeForce GTX 465 vs GeForce GTX 980

Intro

The GeForce GTX 465 has clock speeds of 607 MHz on the GPU, and 802 MHz on the 1024 MB of GDDR5 memory. It features 352 SPUs as well as 44 Texture Address Units and 32 ROPs.

Compare those specifications to the GeForce GTX 980, which features GPU core speed of 1126 MHz, and 4096 MB of GDDR5 RAM set to run at 1750 MHz through a 256-bit bus. It also is made up of 2048 Stream Processors, 128 TAUs, and 64 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 980 165 Watts
GeForce GTX 465 200 Watts
Difference: 35 Watts (21%)

Memory Bandwidth

As far as performance goes, the GeForce GTX 980 should in theory be much better than the GeForce GTX 465 in general. (explain)

GeForce GTX 980 224000 MB/sec
GeForce GTX 465 102592 MB/sec
Difference: 121408 (118%)

Texel Rate

The GeForce GTX 980 is much (about 440%) more effective at texture filtering than the GeForce GTX 465. (explain)

GeForce GTX 980 144128 Mtexels/sec
GeForce GTX 465 26708 Mtexels/sec
Difference: 117420 (440%)

Pixel Rate

If running with a high resolution is important to you, then the GeForce GTX 980 is a better choice, by far. (explain)

GeForce GTX 980 72064 Mpixels/sec
GeForce GTX 465 19424 Mpixels/sec
Difference: 52640 (271%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 465

Amazon.com

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GeForce GTX 980

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 465 GeForce GTX 980
Manufacturer nVidia nVidia
Year May 2010 September 2014
Code Name GF100 GM204-400
Memory 1024 MB 4096 MB
Core Speed 607 MHz 1126 MHz
Memory Speed 3208 MHz 7000 MHz
Power (Max TDP) 200 watts 165 watts
Bandwidth 102592 MB/sec 224000 MB/sec
Texel Rate 26708 Mtexels/sec 144128 Mtexels/sec
Pixel Rate 19424 Mpixels/sec 72064 Mpixels/sec
Unified Shaders 352 2048
Texture Mapping Units 44 128
Render Output Units 32 64
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 40 nm 28 nm
Transistors 3000 million 5200 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.2
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of information (measured in megabytes per second) that can be transported across the external memory interface in one second. The number is worked out by multiplying the bus width by its memory speed. In the case of DDR memory, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This figure is worked out by multiplying the total amount of texture units by the core speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce GTX 465

Amazon.com

Check prices at:

GeForce GTX 980

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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