Compare any two graphics cards:
VS

GeForce GTX 980 vs Radeon HD 7850

Intro

The GeForce GTX 980 comes with core speeds of 1126 MHz on the GPU, and 1750 MHz on the 4096 MB of GDDR5 memory. It features 2048 SPUs as well as 128 Texture Address Units and 64 ROPs.

Compare those specifications to the Radeon HD 7850, which features a core clock speed of 860 MHz and a GDDR5 memory frequency of 1200 MHz. It also uses a 256-bit memory bus, and makes use of a 28 nm design. It is made up of 1024 SPUs, 64 TAUs, and 32 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 980 13552 points
Radeon HD 7850 5200 points
Difference: 8352 (161%)

Ethereum Mining Hash Rate

GeForce GTX 980 20 Mh/s
Radeon HD 7850 13 Mh/s
Difference: 7 (54%)

Zcash Mining Hash Rate

GeForce GTX 980 408 Sol/s
Radeon HD 7850 171 Sol/s
Difference: 237 (139%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7850 130 Watts
GeForce GTX 980 165 Watts
Difference: 35 Watts (27%)

Memory Bandwidth

The GeForce GTX 980, in theory, should perform a lot faster than the Radeon HD 7850 overall. (explain)

GeForce GTX 980 224000 MB/sec
Radeon HD 7850 153600 MB/sec
Difference: 70400 (46%)

Texel Rate

The GeForce GTX 980 will be a lot (about 162%) better at texture filtering than the Radeon HD 7850. (explain)

GeForce GTX 980 144128 Mtexels/sec
Radeon HD 7850 55040 Mtexels/sec
Difference: 89088 (162%)

Pixel Rate

If running with a high resolution is important to you, then the GeForce GTX 980 is superior to the Radeon HD 7850, by a large margin. (explain)

GeForce GTX 980 72064 Mpixels/sec
Radeon HD 7850 27520 Mpixels/sec
Difference: 44544 (162%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 980

Amazon.com

Check prices at:

Radeon HD 7850

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 980 Radeon HD 7850
Manufacturer nVidia AMD
Year September 2014 March 2012
Code Name GM204-400 Pitcairn Pro
Memory 4096 MB 2048 MB
Core Speed 1126 MHz 860 MHz
Memory Speed 7000 MHz 4800 MHz
Power (Max TDP) 165 watts 130 watts
Bandwidth 224000 MB/sec 153600 MB/sec
Texel Rate 144128 Mtexels/sec 55040 Mtexels/sec
Pixel Rate 72064 Mpixels/sec 27520 Mpixels/sec
Unified Shaders 2048 1024
Texture Mapping Units 128 64
Render Output Units 64 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 5200 million 2800 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.2 DirectX 11.1
OpenGL Version OpenGL 4.5 OpenGL 4.2

Memory Bandwidth: Bandwidth is the max amount of data (in units of MB per second) that can be transferred past the external memory interface in a second. The number is calculated by multiplying the interface width by its memory speed. If it uses DDR type RAM, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This number is calculated by multiplying the total texture units of the card by the core speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly record to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 980

Amazon.com

Check prices at:

Radeon HD 7850

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield