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GeForce GTX 980 vs Radeon HD 7870 XT

Intro

The GeForce GTX 980 features a GPU core clock speed of 1126 MHz, and the 4096 MB of GDDR5 memory runs at 1750 MHz through a 256-bit bus. It also features 2048 Stream Processors, 128 Texture Address Units, and 64 ROPs.

Compare all of that to the Radeon HD 7870 XT, which comes with core speeds of 925 MHz on the GPU, and 1500 MHz on the 2048 MB of GDDR5 memory. It features 1536 SPUs along with 96 Texture Address Units and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 980 13552 points
Radeon HD 7870 XT 6390 points
Difference: 7162 (112%)

Ethereum Mining Hash Rate

GeForce GTX 980 20 Mh/s
Radeon HD 7870 XT 15 Mh/s
Difference: 5 (33%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 980 165 Watts
Radeon HD 7870 XT 185 Watts
Difference: 20 Watts (12%)

Memory Bandwidth

As far as performance goes, the GeForce GTX 980 should in theory be a little bit better than the Radeon HD 7870 XT in general. (explain)

GeForce GTX 980 224000 MB/sec
Radeon HD 7870 XT 192000 MB/sec
Difference: 32000 (17%)

Texel Rate

The GeForce GTX 980 should be a lot (approximately 62%) more effective at texture filtering than the Radeon HD 7870 XT. (explain)

GeForce GTX 980 144128 Mtexels/sec
Radeon HD 7870 XT 88800 Mtexels/sec
Difference: 55328 (62%)

Pixel Rate

If running with high levels of AA is important to you, then the GeForce GTX 980 is superior to the Radeon HD 7870 XT, by a large margin. (explain)

GeForce GTX 980 72064 Mpixels/sec
Radeon HD 7870 XT 29600 Mpixels/sec
Difference: 42464 (143%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 980

Amazon.com

Check prices at:

Radeon HD 7870 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 980 Radeon HD 7870 XT
Manufacturer nVidia AMD
Year September 2014 November 2012
Code Name GM204-400 Tahiti LE
Memory 4096 MB 2048 MB
Core Speed 1126 MHz 925 MHz
Memory Speed 7000 MHz 6000 MHz
Power (Max TDP) 165 watts 185 watts
Bandwidth 224000 MB/sec 192000 MB/sec
Texel Rate 144128 Mtexels/sec 88800 Mtexels/sec
Pixel Rate 72064 Mpixels/sec 29600 Mpixels/sec
Unified Shaders 2048 1536
Texture Mapping Units 128 96
Render Output Units 64 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 5200 million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.2 DirectX 11.1
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of data (measured in MB per second) that can be transported across the external memory interface in one second. It's worked out by multiplying the card's interface width by its memory speed. If it uses DDR RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This number is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly write to its local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX 980

Amazon.com

Check prices at:

Radeon HD 7870 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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