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GeForce GTX 980 vs Radeon R7 250

Intro

The GeForce GTX 980 comes with clock speeds of 1126 MHz on the GPU, and 1750 MHz on the 4096 MB of GDDR5 RAM. It features 2048 SPUs as well as 128 Texture Address Units and 64 Rasterization Operator Units.

Compare all that to the Radeon R7 250, which features a clock speed of 1000 MHz and a GDDR5 memory frequency of 1150 MHz. It also uses a 128-bit bus, and makes use of a 28 nm design. It is made up of 384 SPUs, 24 TAUs, and 8 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 980 13552 points
Radeon R7 250 1836 points
Difference: 11716 (638%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 250 65 Watts
GeForce GTX 980 165 Watts
Difference: 100 Watts (154%)

Memory Bandwidth

In theory, the GeForce GTX 980 should perform quite a bit faster than the Radeon R7 250 in general. (explain)

GeForce GTX 980 224000 MB/sec
Radeon R7 250 73600 MB/sec
Difference: 150400 (204%)

Texel Rate

The GeForce GTX 980 is quite a bit (approximately 501%) better at anisotropic filtering than the Radeon R7 250. (explain)

GeForce GTX 980 144128 Mtexels/sec
Radeon R7 250 24000 Mtexels/sec
Difference: 120128 (501%)

Pixel Rate

The GeForce GTX 980 will be quite a bit (about 801%) better at FSAA than the Radeon R7 250, and will be able to handle higher resolutions better. (explain)

GeForce GTX 980 72064 Mpixels/sec
Radeon R7 250 8000 Mpixels/sec
Difference: 64064 (801%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 980

Amazon.com

Check prices at:

Radeon R7 250

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 980 Radeon R7 250
Manufacturer nVidia AMD
Year September 2014 October 2013
Code Name GM204-400 Oland XT
Memory 4096 MB 1024 MB
Core Speed 1126 MHz 1000 MHz
Memory Speed 7000 MHz 4600 MHz
Power (Max TDP) 165 watts 65 watts
Bandwidth 224000 MB/sec 73600 MB/sec
Texel Rate 144128 Mtexels/sec 24000 Mtexels/sec
Pixel Rate 72064 Mpixels/sec 8000 Mpixels/sec
Unified Shaders 2048 384
Texture Mapping Units 128 24
Render Output Units 64 8
Bus Type GDDR5 GDDR5
Bus Width 256-bit 128-bit
Fab Process 28 nm 28 nm
Transistors 5200 million 1040 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.2 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of data (in units of megabytes per second) that can be moved past the external memory interface in a second. It's calculated by multiplying the interface width by its memory speed. If the card has DDR type RAM, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly record to the local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX 980

Amazon.com

Check prices at:

Radeon R7 250

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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