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GeForce GTX 750 vs GeForce GTX 980

Intro

The GeForce GTX 750 has a core clock frequency of 1020 MHz and a GDDR5 memory speed of 1250 MHz. It also uses a 128-bit bus, and uses a 28 nm design. It is comprised of 512 SPUs, 32 Texture Address Units, and 16 ROPs.

Compare those specifications to the GeForce GTX 980, which has a GPU core clock speed of 1126 MHz, and 4096 MB of GDDR5 RAM set to run at 1750 MHz through a 256-bit bus. It also is comprised of 2048 SPUs, 128 Texture Address Units, and 64 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 980 13552 points
GeForce GTX 750 3958 points
Difference: 9594 (242%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 750 55 Watts
GeForce GTX 980 165 Watts
Difference: 110 Watts (200%)

Memory Bandwidth

The GeForce GTX 980 should theoretically perform a lot faster than the GeForce GTX 750 overall. (explain)

GeForce GTX 980 224000 MB/sec
GeForce GTX 750 80000 MB/sec
Difference: 144000 (180%)

Texel Rate

The GeForce GTX 980 is a lot (more or less 342%) better at anisotropic filtering than the GeForce GTX 750. (explain)

GeForce GTX 980 144128 Mtexels/sec
GeForce GTX 750 32640 Mtexels/sec
Difference: 111488 (342%)

Pixel Rate

If using a high screen resolution is important to you, then the GeForce GTX 980 is the winner, and very much so. (explain)

GeForce GTX 980 72064 Mpixels/sec
GeForce GTX 750 16320 Mpixels/sec
Difference: 55744 (342%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 750

Amazon.com

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GeForce GTX 980

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 750 GeForce GTX 980
Manufacturer nVidia nVidia
Year February 2014 September 2014
Code Name GM107 GM204-400
Memory 1024 MB 4096 MB
Core Speed 1020 MHz 1126 MHz
Memory Speed 5000 MHz 7000 MHz
Power (Max TDP) 55 watts 165 watts
Bandwidth 80000 MB/sec 224000 MB/sec
Texel Rate 32640 Mtexels/sec 144128 Mtexels/sec
Pixel Rate 16320 Mpixels/sec 72064 Mpixels/sec
Unified Shaders 512 2048
Texture Mapping Units 32 128
Render Output Units 16 64
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 1870 million 5200 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.2
OpenGL Version OpenGL 4.4 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in MB per second) that can be moved over the external memory interface in a second. The number is calculated by multiplying the card's bus width by the speed of its memory. In the case of DDR RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This number is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX 750

Amazon.com

Check prices at:

GeForce GTX 980

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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