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GeForce GTX 970 vs Radeon HD 6870

Intro

The GeForce GTX 970 has a clock frequency of 1050 MHz and a GDDR5 memory frequency of 1750 MHz. It also makes use of a 256-bit bus, and makes use of a 28 nm design. It is comprised of 1664 SPUs, 104 Texture Address Units, and 64 ROPs.

Compare all that to the Radeon HD 6870, which features clock speeds of 900 MHz on the GPU, and 1050 MHz on the 1024 MB of GDDR5 memory. It features 1120 SPUs as well as 56 TAUs and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 970 10867 points
Radeon HD 6870 2870 points
Difference: 7997 (279%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 970 145 Watts
Radeon HD 6870 151 Watts
Difference: 6 Watts (4%)

Memory Bandwidth

The GeForce GTX 970 should theoretically perform much faster than the Radeon HD 6870 in general. (explain)

GeForce GTX 970 224000 MB/sec
Radeon HD 6870 134400 MB/sec
Difference: 89600 (67%)

Texel Rate

The GeForce GTX 970 should be much (approximately 117%) faster with regards to texture filtering than the Radeon HD 6870. (explain)

GeForce GTX 970 109200 Mtexels/sec
Radeon HD 6870 50400 Mtexels/sec
Difference: 58800 (117%)

Pixel Rate

The GeForce GTX 970 will be quite a bit (approximately 133%) better at AA than the Radeon HD 6870, and also should be able to handle higher screen resolutions more effectively. (explain)

GeForce GTX 970 67200 Mpixels/sec
Radeon HD 6870 28800 Mpixels/sec
Difference: 38400 (133%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 970

Amazon.com

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Radeon HD 6870

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 970 Radeon HD 6870
Manufacturer nVidia AMD
Year September 2014 October 2010
Code Name GM204-200 Barts XT
Memory 4096 MB 1024 MB
Core Speed 1050 MHz 900 MHz
Memory Speed 7000 MHz 4200 MHz
Power (Max TDP) 145 watts 151 watts
Bandwidth 224000 MB/sec 134400 MB/sec
Texel Rate 109200 Mtexels/sec 50400 Mtexels/sec
Pixel Rate 67200 Mpixels/sec 28800 Mpixels/sec
Unified Shaders 1664 1120
Texture Mapping Units 104 56
Render Output Units 64 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 40 nm
Transistors 5200 million 1700 million
Bus PCIe 3.0 x16 PCIe x16
DirectX Version DirectX 11.2 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 4.1

Memory Bandwidth: Bandwidth is the largest amount of information (in units of MB per second) that can be moved past the external memory interface in a second. It is worked out by multiplying the interface width by the speed of its memory. If it uses DDR type memory, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly write to the local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX 970

Amazon.com

Check prices at:

Radeon HD 6870

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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