Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce GTX 580 3GB vs GeForce GTX 970

Intro

The GeForce GTX 580 3GB makes use of a 40 nm design. nVidia has clocked the core speed at 772 MHz. The GDDR5 RAM works at a frequency of 1002 MHz on this specific card. It features 512 SPUs as well as 64 TAUs and 48 ROPs.

Compare those specifications to the GeForce GTX 970, which features core clock speeds of 1050 MHz on the GPU, and 1750 MHz on the 4096 MB of GDDR5 memory. It features 1664 SPUs along with 104 Texture Address Units and 64 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 970 145 Watts
GeForce GTX 580 3GB 244 Watts
Difference: 99 Watts (68%)

Memory Bandwidth

The GeForce GTX 970 should theoretically perform a small bit faster than the GeForce GTX 580 3GB in general. (explain)

GeForce GTX 970 224000 MB/sec
GeForce GTX 580 3GB 192384 MB/sec
Difference: 31616 (16%)

Texel Rate

The GeForce GTX 970 will be a lot (more or less 121%) more effective at texture filtering than the GeForce GTX 580 3GB. (explain)

GeForce GTX 970 109200 Mtexels/sec
GeForce GTX 580 3GB 49408 Mtexels/sec
Difference: 59792 (121%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the GeForce GTX 970 is a better choice, by a large margin. (explain)

GeForce GTX 970 67200 Mpixels/sec
GeForce GTX 580 3GB 37056 Mpixels/sec
Difference: 30144 (81%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 580 3GB

Amazon.com

Check prices at:

GeForce GTX 970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 580 3GB GeForce GTX 970
Manufacturer nVidia nVidia
Year November 2010 September 2014
Code Name GF110 GM204-200
Memory 3072 MB 4096 MB
Core Speed 772 MHz 1050 MHz
Memory Speed 4008 MHz 7000 MHz
Power (Max TDP) 244 watts 145 watts
Bandwidth 192384 MB/sec 224000 MB/sec
Texel Rate 49408 Mtexels/sec 109200 Mtexels/sec
Pixel Rate 37056 Mpixels/sec 67200 Mpixels/sec
Unified Shaders 512 1664
Texture Mapping Units 64 104
Render Output Units 48 64
Bus Type GDDR5 GDDR5
Bus Width 384-bit 256-bit
Fab Process 40 nm 28 nm
Transistors 3000 million 5200 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.2
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of MB per second) that can be moved across the external memory interface within a second. It is calculated by multiplying the bus width by the speed of its memory. If the card has DDR RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This figure is worked out by multiplying the total number of texture units by the core speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly record to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 580 3GB

Amazon.com

Check prices at:

GeForce GTX 970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti-Spam by WP-SpamShield