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GeForce 8600 GT 512MB DDR2 vs Radeon R9 295X2

Intro

The GeForce 8600 GT 512MB DDR2 has a GPU clock speed of 540 MHz, and the 512 MB of DDR2 memory is set to run at 400 MHz through a 128-bit bus. It also is made up of 32 SPUs, 16 TAUs, and 8 ROPs.

Compare all that to the Radeon R9 295X2, which features a GPU core clock speed of 1018 MHz, and 4096 MB of GDDR5 memory running at 1250 MHz through a 512-bit bus. It also features 2816 Stream Processors, 176 TAUs, and 64 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 8600 GT 512MB DDR2 47 Watts
Radeon R9 295X2 500 Watts
Difference: 453 Watts (964%)

Memory Bandwidth

Performance-wise, the Radeon R9 295X2 should theoretically be a lot better than the GeForce 8600 GT 512MB DDR2 overall. (explain)

Radeon R9 295X2 640000 MB/sec
GeForce 8600 GT 512MB DDR2 12800 MB/sec
Difference: 627200 (4900%)

Texel Rate

The Radeon R9 295X2 should be quite a bit (more or less 4047%) better at texture filtering than the GeForce 8600 GT 512MB DDR2. (explain)

Radeon R9 295X2 358336 Mtexels/sec
GeForce 8600 GT 512MB DDR2 8640 Mtexels/sec
Difference: 349696 (4047%)

Pixel Rate

The Radeon R9 295X2 should be much (approximately 2916%) better at full screen anti-aliasing than the GeForce 8600 GT 512MB DDR2, and also able to handle higher screen resolutions better. (explain)

Radeon R9 295X2 130304 Mpixels/sec
GeForce 8600 GT 512MB DDR2 4320 Mpixels/sec
Difference: 125984 (2916%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce 8600 GT 512MB DDR2

Amazon.com

Check prices at:

Radeon R9 295X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8600 GT 512MB DDR2 Radeon R9 295X2
Manufacturer nVidia AMD
Year April 2007 April 2014
Code Name G84 Vesuvius
Memory 512 MB 4096 MB (x2)
Core Speed 540 MHz 1018 MHz (x2)
Memory Speed 800 MHz 5000 MHz (x2)
Power (Max TDP) 47 watts 500 watts
Bandwidth 12800 MB/sec 640000 MB/sec
Texel Rate 8640 Mtexels/sec 358336 Mtexels/sec
Pixel Rate 4320 Mpixels/sec 130304 Mpixels/sec
Unified Shaders 32 2816 (x2)
Texture Mapping Units 16 176 (x2)
Render Output Units 8 64 (x2)
Bus Type DDR2 GDDR5
Bus Width 128-bit 512-bit (x2)
Fab Process 80 nm 28 nm
Transistors 289 million 6200 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 11.2
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in MB per second) that can be transported across the external memory interface in a second. It is calculated by multiplying the card's bus width by the speed of its memory. If it uses DDR memory, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This figure is calculated by multiplying the total number of texture units by the core speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce 8600 GT 512MB DDR2

Amazon.com

Check prices at:

Radeon R9 295X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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