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Radeon HD 4850 X2 512MB vs Radeon R9 295X2

Intro

The Radeon HD 4850 X2 512MB has a clock speed of 625 MHz and a GDDR3 memory speed of 993 MHz. It also features a 256-bit bus, and uses a 55 nm design. It is made up of 800(160x5) SPUs, 40 Texture Address Units, and 16 Raster Operation Units.

Compare those specs to the Radeon R9 295X2, which makes use of a 28 nm design. AMD has clocked the core speed at 1018 MHz. The GDDR5 memory is set to run at a frequency of 1250 MHz on this card. It features 2816 SPUs along with 176 TAUs and 64 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 4850 X2 512MB 250 Watts
Radeon R9 295X2 500 Watts
Difference: 250 Watts (100%)

Memory Bandwidth

Performance-wise, the Radeon R9 295X2 should in theory be a lot better than the Radeon HD 4850 X2 512MB in general. (explain)

Radeon R9 295X2 640000 MB/sec
Radeon HD 4850 X2 512MB 127104 MB/sec
Difference: 512896 (404%)

Texel Rate

The Radeon R9 295X2 should be a lot (approximately 617%) more effective at texture filtering than the Radeon HD 4850 X2 512MB. (explain)

Radeon R9 295X2 358336 Mtexels/sec
Radeon HD 4850 X2 512MB 50000 Mtexels/sec
Difference: 308336 (617%)

Pixel Rate

The Radeon R9 295X2 should be much (more or less 552%) faster with regards to full screen anti-aliasing than the Radeon HD 4850 X2 512MB, and should be able to handle higher resolutions while still performing well. (explain)

Radeon R9 295X2 130304 Mpixels/sec
Radeon HD 4850 X2 512MB 20000 Mpixels/sec
Difference: 110304 (552%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 4850 X2 512MB

Amazon.com

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Radeon R9 295X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 4850 X2 512MB Radeon R9 295X2
Manufacturer AMD AMD
Year Nov 7, 2008 April 2014
Code Name R700 Vesuvius
Memory 512 MB (x2) 4096 MB (x2)
Core Speed 625 MHz (x2) 1018 MHz (x2)
Memory Speed 1986 MHz (x2) 5000 MHz (x2)
Power (Max TDP) 250 watts 500 watts
Bandwidth 127104 MB/sec 640000 MB/sec
Texel Rate 50000 Mtexels/sec 358336 Mtexels/sec
Pixel Rate 20000 Mpixels/sec 130304 Mpixels/sec
Unified Shaders 800(160x5) (x2) 2816 (x2)
Texture Mapping Units 40 (x2) 176 (x2)
Render Output Units 16 (x2) 64 (x2)
Bus Type GDDR3 GDDR5
Bus Width 256-bit (x2) 512-bit (x2)
Fab Process 55 nm 28 nm
Transistors 956 million 6200 million
Bus PCIe 2.0 x16 (PCIe bridge) PCIe 3.0 x16
DirectX Version DirectX 10.1 DirectX 11.2
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of data (counted in megabytes per second) that can be transferred past the external memory interface in a second. The number is worked out by multiplying the card's bus width by its memory speed. In the case of DDR type RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This figure is worked out by multiplying the total texture units by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

Radeon HD 4850 X2 512MB

Amazon.com

Check prices at:

Radeon R9 295X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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