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Radeon HD 6770 vs Radeon R9 295X2

Intro

The Radeon HD 6770 comes with clock speeds of 900 MHz on the GPU, and 1050 MHz on the 512 MB of GDDR5 RAM. It features 800 SPUs along with 40 TAUs and 16 ROPs.

Compare those specifications to the Radeon R9 295X2, which comes with a GPU core clock speed of 1018 MHz, and 4096 MB of GDDR5 RAM running at 1250 MHz through a 512-bit bus. It also features 2816 Stream Processors, 176 TAUs, and 64 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 295X2 21205 points
Radeon HD 6770 1520 points
Difference: 19685 (1295%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 6770 108 Watts
Radeon R9 295X2 500 Watts
Difference: 392 Watts (363%)

Memory Bandwidth

The Radeon R9 295X2 should theoretically be much faster than the Radeon HD 6770 in general. (explain)

Radeon R9 295X2 640000 MB/sec
Radeon HD 6770 67200 MB/sec
Difference: 572800 (852%)

Texel Rate

The Radeon R9 295X2 should be a lot (more or less 895%) better at texture filtering than the Radeon HD 6770. (explain)

Radeon R9 295X2 358336 Mtexels/sec
Radeon HD 6770 36000 Mtexels/sec
Difference: 322336 (895%)

Pixel Rate

The Radeon R9 295X2 will be quite a bit (about 805%) faster with regards to full screen anti-aliasing than the Radeon HD 6770, and also capable of handling higher screen resolutions while still performing well. (explain)

Radeon R9 295X2 130304 Mpixels/sec
Radeon HD 6770 14400 Mpixels/sec
Difference: 115904 (805%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 6770

Amazon.com

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Radeon R9 295X2

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 6770 Radeon R9 295X2
Manufacturer AMD AMD
Year January 2011 April 2014
Code Name Juniper XT Vesuvius
Memory 512 MB 4096 MB (x2)
Core Speed 900 MHz 1018 MHz (x2)
Memory Speed 4200 MHz 5000 MHz (x2)
Power (Max TDP) 108 watts 500 watts
Bandwidth 67200 MB/sec 640000 MB/sec
Texel Rate 36000 Mtexels/sec 358336 Mtexels/sec
Pixel Rate 14400 Mpixels/sec 130304 Mpixels/sec
Unified Shaders 800 2816 (x2)
Texture Mapping Units 40 176 (x2)
Render Output Units 16 64 (x2)
Bus Type GDDR5 GDDR5
Bus Width 128-bit 512-bit (x2)
Fab Process 40 nm 28 nm
Transistors 1040 million 6200 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.2
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of data (in units of MB per second) that can be moved past the external memory interface in a second. It is worked out by multiplying the interface width by the speed of its memory. In the case of DDR type RAM, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This figure is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly write to the local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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Radeon HD 6770

Amazon.com

Check prices at:

Radeon R9 295X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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