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Radeon HD 6870 vs Radeon R9 295X2

Intro

The Radeon HD 6870 uses a 40 nm design. AMD has clocked the core frequency at 900 MHz. The GDDR5 RAM is set to run at a speed of 1050 MHz on this particular model. It features 1120 SPUs along with 56 Texture Address Units and 32 Rasterization Operator Units.

Compare those specs to the Radeon R9 295X2, which makes use of a 28 nm design. AMD has set the core frequency at 1018 MHz. The GDDR5 RAM runs at a frequency of 1250 MHz on this card. It features 2816 SPUs as well as 176 TAUs and 64 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 295X2 21205 points
Radeon HD 6870 2870 points
Difference: 18335 (639%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 6870 151 Watts
Radeon R9 295X2 500 Watts
Difference: 349 Watts (231%)

Memory Bandwidth

Theoretically speaking, the Radeon R9 295X2 should be much faster than the Radeon HD 6870 overall. (explain)

Radeon R9 295X2 640000 MB/sec
Radeon HD 6870 134400 MB/sec
Difference: 505600 (376%)

Texel Rate

The Radeon R9 295X2 is much (more or less 611%) better at AF than the Radeon HD 6870. (explain)

Radeon R9 295X2 358336 Mtexels/sec
Radeon HD 6870 50400 Mtexels/sec
Difference: 307936 (611%)

Pixel Rate

The Radeon R9 295X2 should be quite a bit (about 352%) better at FSAA than the Radeon HD 6870, and will be capable of handling higher resolutions without losing too much performance. (explain)

Radeon R9 295X2 130304 Mpixels/sec
Radeon HD 6870 28800 Mpixels/sec
Difference: 101504 (352%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 6870

Amazon.com

Check prices at:

Radeon R9 295X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 6870 Radeon R9 295X2
Manufacturer AMD AMD
Year October 2010 April 2014
Code Name Barts XT Vesuvius
Memory 1024 MB 4096 MB (x2)
Core Speed 900 MHz 1018 MHz (x2)
Memory Speed 4200 MHz 5000 MHz (x2)
Power (Max TDP) 151 watts 500 watts
Bandwidth 134400 MB/sec 640000 MB/sec
Texel Rate 50400 Mtexels/sec 358336 Mtexels/sec
Pixel Rate 28800 Mpixels/sec 130304 Mpixels/sec
Unified Shaders 1120 2816 (x2)
Texture Mapping Units 56 176 (x2)
Render Output Units 32 64 (x2)
Bus Type GDDR5 GDDR5
Bus Width 256-bit 512-bit (x2)
Fab Process 40 nm 28 nm
Transistors 1700 million 6200 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.2
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of information (counted in MB per second) that can be transferred across the external memory interface within a second. The number is worked out by multiplying the bus width by its memory speed. If the card has DDR type RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This number is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly write to the local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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Radeon HD 6870

Amazon.com

Check prices at:

Radeon R9 295X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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